In the Blueprint Tree UI, it's currently impossible to unhide a single child. To achieve that effect, the parent must be unhidden and all the siblings hidden, which is extremely cumbersome. This should be done automatically when the user tries to unhide a children.
In the Blueprint Tree UI, it's currently impossible to unhide a single child. To achieve that effect, the parent must be unhidden and all the siblings hidden, which is extremely cumbersome. This should be done automatically when the user tries to unhide a children.