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* Add script-state modularity * Add plugin access functions for script state creation and destruction * Fix mutex lock issue on script state creation * Testing plugin Features * add access mutex lock * Praydog saves the day * Fix deadlock if state is created inside Lua lock --------- Co-authored-by: praydog <praydog@users.noreply.github.com> Co-authored-by: praydog <praydog@praydog.com>
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Adjust the scriptrunner to allow for scripts to be run in isolated lua states, allowing them to be created and destroyed independently of the main scriptrunner.