Senior Software Engineer & Tech Lead who builds high-performance systems at the intersection of observability, storage, and distributed infrastructure. I design and ship production-grade open-source software β from database internals and ingestion engines to query layers and telemetry pipelines.
IIT Roorkee alumnus. 4+ years working with ClickHouse in production.
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Software Engineer @SigNoz (Mar 2025 β Present) Building OpenTelemetry-native observability infrastructure β working across the ingestion path, storage layer, and query engine on top of ClickHouse.
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Software Engineer 2 @razorpay (Dec 2024 β Mar 2025)
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Technical Lead @datazip-inc (Aug 2022 β Nov 2024) Designed and led Gear5 β a high-throughput connector runtime built in Go that became the architectural foundation of Olake, Datazip's open-source replication engine. Also built, shipped, and led OneStack, Datazip's earlier full-stack platform product.
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Software Engineer @HDFCLife (Jul 2021 β Aug 2022)
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Core Maintainer @Layer5 (Nov 2021 β May 2022)
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Software Engineer Intern | GSoC'21 @Layer5 (May 2021 β Sep 2021)
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Chief Technical Officer @NaturalKheti (Mar 2020 β Dec 2020)
- Gear5 β High-throughput connector runtime built in Go from the ground up; the architectural foundation of Olake by Datazip.
- Olake β Open-source, high-speed database replication engine. The core design traces back to my work on Gear5.
- Ranger β Research into bringing warehouse-style query capabilities directly over Apache Iceberg tables.
- Go β Primary language; used for systems software, runtimes, CLI tooling, and backend services
- ClickHouse β 4 years in production across Datazip and SigNoz; schema design, query optimization, cluster ops
- OpenTelemetry β Instrumenting and building the collector, processor, and storage path for traces, metrics, and logs
- Database Internals & Storage Engines β Replication protocols, write paths, compaction, columnar storage
- Distributed Systems β Designing reliable, high-throughput backends with clear failure semantics
- Open Source Leadership β Founding projects, setting technical direction, and growing contributor communities
When I'm not writing systems software, you'll find me watching anime, reading manga, or playing Valorant.






