merge downstream changes#1924
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* fix: remove item if swap fail to prevent dupe Signed-off-by: Ceeb <cyril.beeckman@gmail.com> * lint: fix indentation Signed-off-by: Ceeb <cyril.beeckman@gmail.com> --------- Signed-off-by: Ceeb <cyril.beeckman@gmail.com>
… target with canSteal (#35)
…en removed from weapons (#39)
* Update client.lua * Update client.lua * Update client.lua
-> allows users to open inventories by passing the incorrect invType regardless of distance and security checks
Co-authored-by: Heros451 <thatoneheros451@gmail.com>
* Enhance ND:updateCharacter event Signed-off-by: Andy <86536434+Andyyy7666@users.noreply.github.com> * Enhance ND:updateCharacter event Signed-off-by: Andy <86536434+Andyyy7666@users.noreply.github.com> --------- Signed-off-by: Andy <86536434+Andyyy7666@users.noreply.github.com>
fix degrade not working when durability always 100 Signed-off-by: NCDev <55439243+xenfovn@users.noreply.github.com>
* Refactor hasGroup function to handle rank requirements Signed-off-by: 137ElPro <103851494+137ElPro@users.noreply.github.com> * Enhance group rank validation logic Refactor group rank checking to handle multiple requirements. Signed-off-by: 137ElPro <103851494+137ElPro@users.noreply.github.com> * Refactor condition checks for groupRank in client.lua Signed-off-by: 137ElPro <103851494+137ElPro@users.noreply.github.com> * changes for pull Signed-off-by: 137ElPro <103851494+137ElPro@users.noreply.github.com> --------- Signed-off-by: 137ElPro <103851494+137ElPro@users.noreply.github.com>
… vehicle (#78) fix(client): weaponwheel manual override being "cancelled" by exiting vehicle
* feat(client): export based setting for altering the getPlayerName method * tweak(utils/client): removed useless luadoc inject-field rule disable
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