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2.7.6 Working Changes#1479

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garthvh merged 58 commits into
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2.7.6
Dec 21, 2025
Merged

2.7.6 Working Changes#1479
garthvh merged 58 commits into
mainfrom
2.7.6

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@garthvh

@garthvh garthvh commented Oct 20, 2025

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  • Message list performance improvements
  • Mesh Map Cleanup
  • Show who is relaying messages
  • Improved Manual TCP device connections
  • Defer saving of node list
  • Compass
  • Long Turbo Preset

garthvh and others added 10 commits October 17, 2025 18:11
* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

* Use mDNS text records for node name

* TCP IP and port on the connection screen

* Hide app icon chooser on mac

* Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465)

* 2.7.5 Working Changes (#1460)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise

* UserList: replace 5 slow calls to user.messageList with new fast calls

* NodeList: always put the connected node at the top of list (if it matches the node filters)

* ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N)

* ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls

* Fix incorrect appState.unreadDirectMessages calculations

* MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages

* UserMessageList: use @fetchrequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages

* Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension

* Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids)

* MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count

* Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild

* ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity

* ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification

* ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear

* ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active

---------

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* message-list-performance: revert scrolling changes (#1472)

* Revert e0f0b4a (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear)

* Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification"

This reverts commit ee1a7c4.

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
…d from #1424 (#1477)

* Fix: "Retrieving nodes" significantly slower after reconnect (#1424)

The node database retrieval was calling context.save() for every single
NodeInfo packet received (250 saves for 250 nodes). This caused severe
performance degradation on reconnect when CoreData had accumulated state.

Root Cause:
- nodeInfoPacket() called context.save() immediately for each node
- With 250 nodes, this meant 250 individual CoreData save operations
- On first connection, CoreData is fresh and fast
- On reconnect, CoreData has accumulated change tracking, undo management,
  and memory pressure, making each save progressively slower
- This resulted in 10+ second retrieval times vs 1-2 seconds initially

Solution:
- Added deferSave parameter to nodeInfoPacket() function
- During database retrieval (.retrievingDatabase state), defer all saves
- Perform a single batch save when database retrieval completes
  (when NONCE_ONLY_DB configCompleteID is received)
- This reduces 250 saves to 1 save

Performance Impact:
- Eliminates N individual saves during node database sync
- Reduces database retrieval time back to 1-2 seconds on reconnect
- Matches first-connection performance consistently

Fixes #1424

* Revert *MessageListUnified files

---------

Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
…ckable at the highest zoom levels (#1478)

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
@garthvh garthvh requested a review from Copilot October 27, 2025 01:36

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Pull Request Overview

This PR updates the app to version 2.7.6 with improvements focused on performance optimization, UI refinements, and message handling enhancements.

Key changes:

  • Optimized Core Data operations by introducing deferred saves during database retrieval and using count-based queries for unread messages
  • Refactored channel/message link handling to use a new SaveChannelLinkData struct for cleaner state management
  • Enhanced map visualization with fuzzing for overlapping nodes and precision circle indicators
  • Improved TCP device display by showing connection details (IP:Port) in the UI

Reviewed Changes

Copilot reviewed 26 out of 26 changed files in this pull request and generated 5 comments.

Show a summary per file
File Description
SaveChannelQRCode.swift Adds SaveChannelLinkData struct to support refactored channel link handling
AppSettings.swift Hides app icon picker on macCatalyst platform
DeviceOnboarding.swift Simplifies privacy notice text
NodeList.swift Sorts nodes to display connected device first
ShareContactQRDialog.swift Adds manuallyVerified field to shared contacts
MapSettingsForm.swift Removes redundant tap gesture handler for node history toggle
MeshMapContent.swift Implements precision-based coordinate fuzzing and adds precision circles for reduced-precision positions
UserMessageList.swift Optimizes message fetching with @FetchRequest and precomputed previous message lookup
UserList.swift Uses computed properties to avoid redundant message list access
MessageText.swift Refactors to use SaveChannelLinkData for channel link state management
ChannelMessageList.swift Implements same optimizations as UserMessageList
ChannelList.swift Uses computed properties for message checks
Connect.swift Displays IP:Port for TCP connections
MeshtasticApp.swift Disables Datadog analytics and uses SaveChannelLinkData for URL handling
MeshPackets.swift Adds deferSave parameter for batch processing and uses context-aware unread count methods
UserEntityExtension.swift Introduces efficient fetch request-based methods for messages and unread counts
PositionEntityExtension.swift Adds coordinate fuzzing logic for overlapping nodes
MyInfoEntityExtension.swift Implements efficient count-based unread message tracking
ChannelEntityExtension.swift Adds fetch request methods and optimized unread counting
TCPTransport.swift Parses service TXT records to extract node names and stores connection details
Device.swift Adds connectionDetails property for additional connection information
AccessoryManager.swift Implements batch save after database retrieval for performance
AccessoryManager+MQTT.swift Updates to use context-aware unread message methods
AccessoryManager+FromRadio.swift Defers saves during database retrieval
project.pbxproj Updates marketing version to 2.7.6
Localizable.xcstrings Updates localization strings for privacy notice

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Comment thread Meshtastic/Extensions/CoreData/UserEntityExtension.swift Outdated
Comment thread Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Outdated
Comment thread Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Outdated
Comment thread Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Outdated
Comment thread Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Outdated
garthvh and others added 11 commits October 26, 2025 18:40
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
…wift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Keep list of previous manual connections

* More descriptive manual connection rows

* Merge fixes and new way to show IP on Connect view

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
* Add identification for node that relayed text messages and add count for ammount of relayers of your message

* Ack Relays
@garthvh garthvh requested a review from Copilot October 28, 2025 14:29

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Pull Request Overview

Copilot reviewed 40 out of 41 changed files in this pull request and generated 7 comments.


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Comment thread Meshtastic/Views/Settings/AppSettings.swift Outdated
import OSLog

struct ShareContactQRDialog: View {
let manuallyVerified = false

Copilot AI Oct 28, 2025

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The manuallyVerified constant is hardcoded to false. Consider making this a parameter or property if manual verification functionality will be added in the future, or add a comment explaining why it's always false.

Suggested change
let manuallyVerified = false
let manuallyVerified: Bool

Copilot uses AI. Check for mistakes.
let isCurrentUser: Bool
@Binding var isShowingDeleteConfirmation: Bool
let onReply: () -> Void
@State var relayDisplay: String? = nil

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The relayDisplay state variable should be marked as private to encapsulate internal view state and prevent unintended external access.

Suggested change
@State var relayDisplay: String? = nil
@State private var relayDisplay: String? = nil

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Comment thread Meshtastic/MeshtasticApp.swift Outdated
// Store the Data in UserDefaults
UserDefaults.standard.set(data, forKey: Keys.manualConnections.rawValue)
} catch {
print("Failed to encode manualConnections: \(error)")

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Use Logger instead of print() for error logging to maintain consistency with the rest of the codebase and enable proper log level filtering.

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Comment thread Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Outdated
Comment thread Meshtastic/Accessory/Transports/TCP/TCPTransport.swift
garthvh and others added 9 commits November 24, 2025 12:27
* Update Muzi R1 Neo to actively supported

* fix setting device telemetry enabled

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Dont sub if no downlink

* moved reload mqtt connect config
* Update Muzi R1 Neo to actively supported

* Preview enabled in connected devices

* Fixing indentation

* Fixing indentation

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
…ssi/hopsAway update logic from NodeDB::updateFrom (#1492)
* FavoriteNodeButton: refactor task out

* AccessoryManager.connectedDeviceRole helper

* FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite

* addContactFromURL: add comment referencing upcoming change in meshtastic/firmware#8495

* DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER

* Adjust device configuration Client Base warning text
* Added compass view

* Added Compass View

* Node colors in compass

* Update Muzi R1 Neo to actively supported

* Update PositionPopover.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

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Copilot encountered an error and was unable to review this pull request. You can try again by re-requesting a review.

radiolee and others added 8 commits December 17, 2025 09:58
* Update Muzi R1 Neo to actively supported

* update & improve zh-Hans translation

rt

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
…1512)

* Update Muzi R1 Neo to actively supported

* Disable Range Test module when primary channel is public/unsecured

Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK.

Disabled Range Test UI controls when on a public/default channel to prevent user interaction.

Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device.

Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length).

Matches the behavior implemented in the Android client for consistent policy across platforms.

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
@garthvh garthvh requested a review from Copilot December 21, 2025 18:29

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Pull request overview

Copilot reviewed 91 out of 96 changed files in this pull request and generated no new comments.


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@garthvh garthvh merged commit b30dc86 into main Dec 21, 2025
2 checks passed
niccellular pushed a commit that referenced this pull request Jan 5, 2026
* Bump version

* Message list performance fixes into 2.7.6 (#1475)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

* Use mDNS text records for node name

* TCP IP and port on the connection screen

* Hide app icon chooser on mac

* Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465)

* 2.7.5 Working Changes (#1460)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise

* UserList: replace 5 slow calls to user.messageList with new fast calls

* NodeList: always put the connected node at the top of list (if it matches the node filters)

* ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N)

* ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls

* Fix incorrect appState.unreadDirectMessages calculations

* MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages

* UserMessageList: use @fetchrequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages

* Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension

* Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids)

* MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count

* Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild

* ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity

* ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification

* ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear

* ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active

---------

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* message-list-performance: revert scrolling changes (#1472)

* Revert e0f0b4a (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear)

* Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification"

This reverts commit ee1a7c4.

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>

* Explicitly set unmessagable, seems unnessary

* Add back missing mesh map features

* Fix: "Retrieving nodes" significantly slower after reconnect  extracted from #1424 (#1477)

* Fix: "Retrieving nodes" significantly slower after reconnect (#1424)

The node database retrieval was calling context.save() for every single
NodeInfo packet received (250 saves for 250 nodes). This caused severe
performance degradation on reconnect when CoreData had accumulated state.

Root Cause:
- nodeInfoPacket() called context.save() immediately for each node
- With 250 nodes, this meant 250 individual CoreData save operations
- On first connection, CoreData is fresh and fast
- On reconnect, CoreData has accumulated change tracking, undo management,
  and memory pressure, making each save progressively slower
- This resulted in 10+ second retrieval times vs 1-2 seconds initially

Solution:
- Added deferSave parameter to nodeInfoPacket() function
- During database retrieval (.retrievingDatabase state), defer all saves
- Perform a single batch save when database retrieval completes
  (when NONCE_ONLY_DB configCompleteID is received)
- This reduces 250 saves to 1 save

Performance Impact:
- Eliminates N individual saves during node database sync
- Reduces database retrieval time back to 1-2 seconds on reconnect
- Matches first-connection performance consistently

Fixes #1424

* Revert *MessageListUnified files

---------

Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Hide route lines filter from mesh map

* Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478)

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>

* Fix bad merge

* Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Keep list of previous manual connections (#1484)

* Keep list of previous manual connections

* More descriptive manual connection rows

* Merge fixes and new way to show IP on Connect view

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Show who relayed messages (#1486)

* Add identification for node that relayed text messages and add count for ammount of relayers of your message

* Ack Relays

* upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488)

* R1 NEO

* Neo

* Update Meshtastic/Views/Settings/AppSettings.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove bad if

* Git rid of extra environment variable

* Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* MeshMap performance: quick wins (#1490)

* MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame

* MeshMapContent: factor out reducedPrecisionMapCircles into a separate function

* MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas)

* NodeMap performance improvements for high # positions history (#1480)

* NodeMapContent: move Route Lines out of ForEach

* NodeMapContent: move Convex Hull out of ForEach

* NodeMapContent: Replace `position.nodePosition?` with `node`

* NodeMapContent: drop unnecessary LazyVStack in showNodeHistory

* NodeMapContent: hoist out nodeColorSwift

* Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively

* Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation

* NodeMapContent: remove unused @State

* NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops

* NodeMapSwiftUI: disable animation during SwiftUI transactions

* NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views

* NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations

* NodeMapContent: Shared coordinate list for Route Lines and Convex Hull

* NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16)

* Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489)

* Fix interval drop down formatter

* Clean up channel qr code functionality.

* perferredPeripheralId fix

* Set opt in

* Retry once 5 second timer. dont throw the error

* Queue for peripherals

* Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495)

* fix hops setting in dms

* Fix hops for exchange position

* Final fix

* Don't favorite client base

* Update device hardware

* Prevent nil environment metrics

* Bump datadog sdk

* fix setting device telemetry enabled (#1515)

* Update Muzi R1 Neo to actively supported

* fix setting device telemetry enabled

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Don't subscribe to mqtt topic if downlink is not on (#1501)

* Dont sub if no downlink

* moved reload mqtt connect config

* Preview enabled in connected devices (#1509)

* Update Muzi R1 Neo to actively supported

* Preview enabled in connected devices

* Fixing indentation

* Fixing indentation

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492)

* `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493)

* FavoriteNodeButton: refactor task out

* AccessoryManager.connectedDeviceRole helper

* FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite

* addContactFromURL: add comment referencing upcoming change in meshtastic/firmware#8495

* DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER

* Adjust device configuration Client Base warning text

* Compass view (#1521)

* Added compass view

* Added Compass View

* Node colors in compass

* Update Muzi R1 Neo to actively supported

* Update PositionPopover.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove discovery queue

* revert problematic retry functionalliy

* format file

* Update & improve zh-Hans translation (#1523)

* Update Muzi R1 Neo to actively supported

* update & improve zh-Hans translation

rt

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Update protobufs to 2.7.1

* Add long-turbo preset

* Disable Range Test module when primary channel is public/unsecured (#1512)

* Update Muzi R1 Neo to actively supported

* Disable Range Test module when primary channel is public/unsecured

Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK.

Disabled Range Test UI controls when on a public/default channel to prevent user interaction.

Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device.

Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length).

Matches the behavior implemented in the Android client for consistent policy across platforms.

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Add new device images

* Remove print statement, get rid of cut and paste error

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com>
Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com>
Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
thebentern added a commit that referenced this pull request Jan 30, 2026
* Bump version

* Message list performance fixes into 2.7.6 (#1475)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

* Use mDNS text records for node name

* TCP IP and port on the connection screen

* Hide app icon chooser on mac

* Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465)

* 2.7.5 Working Changes (#1460)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise

* UserList: replace 5 slow calls to user.messageList with new fast calls

* NodeList: always put the connected node at the top of list (if it matches the node filters)

* ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N)

* ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls

* Fix incorrect appState.unreadDirectMessages calculations

* MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages

* UserMessageList: use @fetchrequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages

* Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension

* Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids)

* MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count

* Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild

* ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity

* ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification

* ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear

* ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active

---------

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* message-list-performance: revert scrolling changes (#1472)

* Revert e0f0b4a (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear)

* Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification"

This reverts commit ee1a7c4.

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>

* Explicitly set unmessagable, seems unnessary

* Add back missing mesh map features

* Fix: "Retrieving nodes" significantly slower after reconnect  extracted from #1424 (#1477)

* Fix: "Retrieving nodes" significantly slower after reconnect (#1424)

The node database retrieval was calling context.save() for every single
NodeInfo packet received (250 saves for 250 nodes). This caused severe
performance degradation on reconnect when CoreData had accumulated state.

Root Cause:
- nodeInfoPacket() called context.save() immediately for each node
- With 250 nodes, this meant 250 individual CoreData save operations
- On first connection, CoreData is fresh and fast
- On reconnect, CoreData has accumulated change tracking, undo management,
  and memory pressure, making each save progressively slower
- This resulted in 10+ second retrieval times vs 1-2 seconds initially

Solution:
- Added deferSave parameter to nodeInfoPacket() function
- During database retrieval (.retrievingDatabase state), defer all saves
- Perform a single batch save when database retrieval completes
  (when NONCE_ONLY_DB configCompleteID is received)
- This reduces 250 saves to 1 save

Performance Impact:
- Eliminates N individual saves during node database sync
- Reduces database retrieval time back to 1-2 seconds on reconnect
- Matches first-connection performance consistently

Fixes #1424

* Revert *MessageListUnified files

---------

Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Hide route lines filter from mesh map

* Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478)

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>

* Fix bad merge

* Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Keep list of previous manual connections (#1484)

* Keep list of previous manual connections

* More descriptive manual connection rows

* Merge fixes and new way to show IP on Connect view

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Show who relayed messages (#1486)

* Add identification for node that relayed text messages and add count for ammount of relayers of your message

* Ack Relays

* upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488)

* R1 NEO

* Neo

* Update Meshtastic/Views/Settings/AppSettings.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove bad if

* Git rid of extra environment variable

* Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* MeshMap performance: quick wins (#1490)

* MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame

* MeshMapContent: factor out reducedPrecisionMapCircles into a separate function

* MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas)

* NodeMap performance improvements for high # positions history (#1480)

* NodeMapContent: move Route Lines out of ForEach

* NodeMapContent: move Convex Hull out of ForEach

* NodeMapContent: Replace `position.nodePosition?` with `node`

* NodeMapContent: drop unnecessary LazyVStack in showNodeHistory

* NodeMapContent: hoist out nodeColorSwift

* Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively

* Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation

* NodeMapContent: remove unused @State

* NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops

* NodeMapSwiftUI: disable animation during SwiftUI transactions

* NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views

* NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations

* NodeMapContent: Shared coordinate list for Route Lines and Convex Hull

* NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16)

* Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489)

* Fix interval drop down formatter

* Clean up channel qr code functionality.

* perferredPeripheralId fix

* Set opt in

* Retry once 5 second timer. dont throw the error

* Queue for peripherals

* Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495)

* fix hops setting in dms

* Fix hops for exchange position

* Final fix

* Don't favorite client base

* Update device hardware

* Prevent nil environment metrics

* Bump datadog sdk

* fix setting device telemetry enabled (#1515)

* Update Muzi R1 Neo to actively supported

* fix setting device telemetry enabled

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Don't subscribe to mqtt topic if downlink is not on (#1501)

* Dont sub if no downlink

* moved reload mqtt connect config

* Preview enabled in connected devices (#1509)

* Update Muzi R1 Neo to actively supported

* Preview enabled in connected devices

* Fixing indentation

* Fixing indentation

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492)

* `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493)

* FavoriteNodeButton: refactor task out

* AccessoryManager.connectedDeviceRole helper

* FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite

* addContactFromURL: add comment referencing upcoming change in meshtastic/firmware#8495

* DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER

* Adjust device configuration Client Base warning text

* Compass view (#1521)

* Added compass view

* Added Compass View

* Node colors in compass

* Update Muzi R1 Neo to actively supported

* Update PositionPopover.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove discovery queue

* revert problematic retry functionalliy

* format file

* Update & improve zh-Hans translation (#1523)

* Update Muzi R1 Neo to actively supported

* update & improve zh-Hans translation

rt

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Update protobufs to 2.7.1

* Add long-turbo preset

* Disable Range Test module when primary channel is public/unsecured (#1512)

* Update Muzi R1 Neo to actively supported

* Disable Range Test module when primary channel is public/unsecured

Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK.

Disabled Range Test UI controls when on a public/default channel to prevent user interaction.

Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device.

Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length).

Matches the behavior implemented in the Android client for consistent policy across platforms.

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Add new device images

* Remove print statement, get rid of cut and paste error

* Bump version

* update the translations (#1540)

update the translations

* Don't alert (with sound: .default) when updating Live Activity (#1536)

* Fix adding channels (#1532)

* Full translation into Spanish (#1529)

* tapback with any emoji (#1538)

* Call clearStaleNodes at start of sendWantConfig (#1535)

* NFC Tag contact (#1537)

* Accessorymanager background discovery (#1542)

* Don't add new BLE  devices to the device list in the backgournd

* Bump version

* Update Meshtastic/MeshtasticApp.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/MeshtasticApp.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Revert "Full translation into Spanish (#1529)" (#1543)

This reverts commit f25fdfb.

* Revert "update the translations (#1540)" (#1544)

This reverts commit cb2fd8c.

* Revert "NFC Tag contact (#1537)" (#1545)

This reverts commit 5c22b8b.

* Update Muzi R1 Neo to actively supported

* Revert "Update Muzi R1 Neo to actively supported"

* 2.7.6 Working Changes (#1479)

* Bump version

* Message list performance fixes into 2.7.6 (#1475)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

* Use mDNS text records for node name

* TCP IP and port on the connection screen

* Hide app icon chooser on mac

* Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465)

* 2.7.5 Working Changes (#1460)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise

* UserList: replace 5 slow calls to user.messageList with new fast calls

* NodeList: always put the connected node at the top of list (if it matches the node filters)

* ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N)

* ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls

* Fix incorrect appState.unreadDirectMessages calculations

* MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages

* UserMessageList: use @fetchrequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages

* Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension

* Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids)

* MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count

* Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild

* ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity

* ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification

* ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear

* ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active

---------

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* message-list-performance: revert scrolling changes (#1472)

* Revert e0f0b4a (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear)

* Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification"

This reverts commit ee1a7c4.

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>

* Explicitly set unmessagable, seems unnessary

* Add back missing mesh map features

* Fix: "Retrieving nodes" significantly slower after reconnect  extracted from #1424 (#1477)

* Fix: "Retrieving nodes" significantly slower after reconnect (#1424)

The node database retrieval was calling context.save() for every single
NodeInfo packet received (250 saves for 250 nodes). This caused severe
performance degradation on reconnect when CoreData had accumulated state.

Root Cause:
- nodeInfoPacket() called context.save() immediately for each node
- With 250 nodes, this meant 250 individual CoreData save operations
- On first connection, CoreData is fresh and fast
- On reconnect, CoreData has accumulated change tracking, undo management,
  and memory pressure, making each save progressively slower
- This resulted in 10+ second retrieval times vs 1-2 seconds initially

Solution:
- Added deferSave parameter to nodeInfoPacket() function
- During database retrieval (.retrievingDatabase state), defer all saves
- Perform a single batch save when database retrieval completes
  (when NONCE_ONLY_DB configCompleteID is received)
- This reduces 250 saves to 1 save

Performance Impact:
- Eliminates N individual saves during node database sync
- Reduces database retrieval time back to 1-2 seconds on reconnect
- Matches first-connection performance consistently

Fixes #1424

* Revert *MessageListUnified files

---------

Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Hide route lines filter from mesh map

* Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478)

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>

* Fix bad merge

* Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Keep list of previous manual connections (#1484)

* Keep list of previous manual connections

* More descriptive manual connection rows

* Merge fixes and new way to show IP on Connect view

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Show who relayed messages (#1486)

* Add identification for node that relayed text messages and add count for ammount of relayers of your message

* Ack Relays

* upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488)

* R1 NEO

* Neo

* Update Meshtastic/Views/Settings/AppSettings.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove bad if

* Git rid of extra environment variable

* Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* MeshMap performance: quick wins (#1490)

* MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame

* MeshMapContent: factor out reducedPrecisionMapCircles into a separate function

* MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas)

* NodeMap performance improvements for high # positions history (#1480)

* NodeMapContent: move Route Lines out of ForEach

* NodeMapContent: move Convex Hull out of ForEach

* NodeMapContent: Replace `position.nodePosition?` with `node`

* NodeMapContent: drop unnecessary LazyVStack in showNodeHistory

* NodeMapContent: hoist out nodeColorSwift

* Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively

* Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation

* NodeMapContent: remove unused @State

* NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops

* NodeMapSwiftUI: disable animation during SwiftUI transactions

* NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views

* NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations

* NodeMapContent: Shared coordinate list for Route Lines and Convex Hull

* NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16)

* Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489)

* Fix interval drop down formatter

* Clean up channel qr code functionality.

* perferredPeripheralId fix

* Set opt in

* Retry once 5 second timer. dont throw the error

* Queue for peripherals

* Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495)

* fix hops setting in dms

* Fix hops for exchange position

* Final fix

* Don't favorite client base

* Update device hardware

* Prevent nil environment metrics

* Bump datadog sdk

* fix setting device telemetry enabled (#1515)

* Update Muzi R1 Neo to actively supported

* fix setting device telemetry enabled

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Don't subscribe to mqtt topic if downlink is not on (#1501)

* Dont sub if no downlink

* moved reload mqtt connect config

* Preview enabled in connected devices (#1509)

* Update Muzi R1 Neo to actively supported

* Preview enabled in connected devices

* Fixing indentation

* Fixing indentation

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492)

* `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493)

* FavoriteNodeButton: refactor task out

* AccessoryManager.connectedDeviceRole helper

* FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite

* addContactFromURL: add comment referencing upcoming change in meshtastic/firmware#8495

* DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER

* Adjust device configuration Client Base warning text

* Compass view (#1521)

* Added compass view

* Added Compass View

* Node colors in compass

* Update Muzi R1 Neo to actively supported

* Update PositionPopover.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove discovery queue

* revert problematic retry functionalliy

* format file

* Update & improve zh-Hans translation (#1523)

* Update Muzi R1 Neo to actively supported

* update & improve zh-Hans translation

rt

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Update protobufs to 2.7.1

* Add long-turbo preset

* Disable Range Test module when primary channel is public/unsecured (#1512)

* Update Muzi R1 Neo to actively supported

* Disable Range Test module when primary channel is public/unsecured

Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK.

Disabled Range Test UI controls when on a public/default channel to prevent user interaction.

Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device.

Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length).

Matches the behavior implemented in the Android client for consistent policy across platforms.

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Add new device images

* Remove print statement, get rid of cut and paste error

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com>
Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com>
Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>

* Initial TAK Server implementation for IOS based TAK clients

This is my initial implementation for a TAK Server running inside Meshtastic-Apple.

* Update marketing version to 2.7.7

* Update MessageText.swift

* Update Meshtastic/Helpers/TAK/CoTMessage.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Helpers/TAK/TAKCertificateManager.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Refactor TAKServerConfig file importer to conditionally allow p12 or pem types; update CoTMessage parsing method name for clarity; enhance mTLS logging in TAKServerManager.

---------

Co-authored-by: Garth Vander Houwen <garthvh@yahoo.com>
Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com>
Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com>
Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
Co-authored-by: MGJ <62177301+MGJ520@users.noreply.github.com>
Co-authored-by: Alvaro Samudio <alvarosamudio@protonmail.com>
Co-authored-by: Mathew Kamkar <578302+matkam@users.noreply.github.com>
Co-authored-by: niccellular <79813408+niccellular@users.noreply.github.com>
garthvh added a commit that referenced this pull request Feb 14, 2026
* Bump version

* Stop and resume DD Session Replay on app backgrounding and activation to prevent crashes

* TAK server -> TestFlight  (#1567)

* Bump version

* Message list performance fixes into 2.7.6 (#1475)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

* Use mDNS text records for node name

* TCP IP and port on the connection screen

* Hide app icon chooser on mac

* Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465)

* 2.7.5 Working Changes (#1460)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise

* UserList: replace 5 slow calls to user.messageList with new fast calls

* NodeList: always put the connected node at the top of list (if it matches the node filters)

* ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N)

* ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls

* Fix incorrect appState.unreadDirectMessages calculations

* MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages

* UserMessageList: use @fetchrequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages

* Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension

* Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids)

* MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count

* Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild

* ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity

* ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification

* ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear

* ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active

---------

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* message-list-performance: revert scrolling changes (#1472)

* Revert e0f0b4a (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear)

* Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification"

This reverts commit ee1a7c4.

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>

* Explicitly set unmessagable, seems unnessary

* Add back missing mesh map features

* Fix: "Retrieving nodes" significantly slower after reconnect  extracted from #1424 (#1477)

* Fix: "Retrieving nodes" significantly slower after reconnect (#1424)

The node database retrieval was calling context.save() for every single
NodeInfo packet received (250 saves for 250 nodes). This caused severe
performance degradation on reconnect when CoreData had accumulated state.

Root Cause:
- nodeInfoPacket() called context.save() immediately for each node
- With 250 nodes, this meant 250 individual CoreData save operations
- On first connection, CoreData is fresh and fast
- On reconnect, CoreData has accumulated change tracking, undo management,
  and memory pressure, making each save progressively slower
- This resulted in 10+ second retrieval times vs 1-2 seconds initially

Solution:
- Added deferSave parameter to nodeInfoPacket() function
- During database retrieval (.retrievingDatabase state), defer all saves
- Perform a single batch save when database retrieval completes
  (when NONCE_ONLY_DB configCompleteID is received)
- This reduces 250 saves to 1 save

Performance Impact:
- Eliminates N individual saves during node database sync
- Reduces database retrieval time back to 1-2 seconds on reconnect
- Matches first-connection performance consistently

Fixes #1424

* Revert *MessageListUnified files

---------

Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Hide route lines filter from mesh map

* Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478)

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>

* Fix bad merge

* Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Keep list of previous manual connections (#1484)

* Keep list of previous manual connections

* More descriptive manual connection rows

* Merge fixes and new way to show IP on Connect view

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Show who relayed messages (#1486)

* Add identification for node that relayed text messages and add count for ammount of relayers of your message

* Ack Relays

* upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488)

* R1 NEO

* Neo

* Update Meshtastic/Views/Settings/AppSettings.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove bad if

* Git rid of extra environment variable

* Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* MeshMap performance: quick wins (#1490)

* MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame

* MeshMapContent: factor out reducedPrecisionMapCircles into a separate function

* MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas)

* NodeMap performance improvements for high # positions history (#1480)

* NodeMapContent: move Route Lines out of ForEach

* NodeMapContent: move Convex Hull out of ForEach

* NodeMapContent: Replace `position.nodePosition?` with `node`

* NodeMapContent: drop unnecessary LazyVStack in showNodeHistory

* NodeMapContent: hoist out nodeColorSwift

* Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively

* Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation

* NodeMapContent: remove unused @State

* NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops

* NodeMapSwiftUI: disable animation during SwiftUI transactions

* NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views

* NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations

* NodeMapContent: Shared coordinate list for Route Lines and Convex Hull

* NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16)

* Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489)

* Fix interval drop down formatter

* Clean up channel qr code functionality.

* perferredPeripheralId fix

* Set opt in

* Retry once 5 second timer. dont throw the error

* Queue for peripherals

* Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495)

* fix hops setting in dms

* Fix hops for exchange position

* Final fix

* Don't favorite client base

* Update device hardware

* Prevent nil environment metrics

* Bump datadog sdk

* fix setting device telemetry enabled (#1515)

* Update Muzi R1 Neo to actively supported

* fix setting device telemetry enabled

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Don't subscribe to mqtt topic if downlink is not on (#1501)

* Dont sub if no downlink

* moved reload mqtt connect config

* Preview enabled in connected devices (#1509)

* Update Muzi R1 Neo to actively supported

* Preview enabled in connected devices

* Fixing indentation

* Fixing indentation

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492)

* `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493)

* FavoriteNodeButton: refactor task out

* AccessoryManager.connectedDeviceRole helper

* FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite

* addContactFromURL: add comment referencing upcoming change in meshtastic/firmware#8495

* DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER

* Adjust device configuration Client Base warning text

* Compass view (#1521)

* Added compass view

* Added Compass View

* Node colors in compass

* Update Muzi R1 Neo to actively supported

* Update PositionPopover.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove discovery queue

* revert problematic retry functionalliy

* format file

* Update & improve zh-Hans translation (#1523)

* Update Muzi R1 Neo to actively supported

* update & improve zh-Hans translation

rt

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Update protobufs to 2.7.1

* Add long-turbo preset

* Disable Range Test module when primary channel is public/unsecured (#1512)

* Update Muzi R1 Neo to actively supported

* Disable Range Test module when primary channel is public/unsecured

Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK.

Disabled Range Test UI controls when on a public/default channel to prevent user interaction.

Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device.

Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length).

Matches the behavior implemented in the Android client for consistent policy across platforms.

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Add new device images

* Remove print statement, get rid of cut and paste error

* Bump version

* update the translations (#1540)

update the translations

* Don't alert (with sound: .default) when updating Live Activity (#1536)

* Fix adding channels (#1532)

* Full translation into Spanish (#1529)

* tapback with any emoji (#1538)

* Call clearStaleNodes at start of sendWantConfig (#1535)

* NFC Tag contact (#1537)

* Accessorymanager background discovery (#1542)

* Don't add new BLE  devices to the device list in the backgournd

* Bump version

* Update Meshtastic/MeshtasticApp.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/MeshtasticApp.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Revert "Full translation into Spanish (#1529)" (#1543)

This reverts commit f25fdfb.

* Revert "update the translations (#1540)" (#1544)

This reverts commit cb2fd8c.

* Revert "NFC Tag contact (#1537)" (#1545)

This reverts commit 5c22b8b.

* Update Muzi R1 Neo to actively supported

* Revert "Update Muzi R1 Neo to actively supported"

* 2.7.6 Working Changes (#1479)

* Bump version

* Message list performance fixes into 2.7.6 (#1475)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

* Use mDNS text records for node name

* TCP IP and port on the connection screen

* Hide app icon chooser on mac

* Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465)

* 2.7.5 Working Changes (#1460)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise

* UserList: replace 5 slow calls to user.messageList with new fast calls

* NodeList: always put the connected node at the top of list (if it matches the node filters)

* ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N)

* ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls

* Fix incorrect appState.unreadDirectMessages calculations

* MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages

* UserMessageList: use @fetchrequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages

* Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension

* Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids)

* MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count

* Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild

* ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity

* ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification

* ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear

* ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active

---------

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* message-list-performance: revert scrolling changes (#1472)

* Revert e0f0b4a (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear)

* Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification"

This reverts commit ee1a7c4.

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>

* Explicitly set unmessagable, seems unnessary

* Add back missing mesh map features

* Fix: "Retrieving nodes" significantly slower after reconnect  extracted from #1424 (#1477)

* Fix: "Retrieving nodes" significantly slower after reconnect (#1424)

The node database retrieval was calling context.save() for every single
NodeInfo packet received (250 saves for 250 nodes). This caused severe
performance degradation on reconnect when CoreData had accumulated state.

Root Cause:
- nodeInfoPacket() called context.save() immediately for each node
- With 250 nodes, this meant 250 individual CoreData save operations
- On first connection, CoreData is fresh and fast
- On reconnect, CoreData has accumulated change tracking, undo management,
  and memory pressure, making each save progressively slower
- This resulted in 10+ second retrieval times vs 1-2 seconds initially

Solution:
- Added deferSave parameter to nodeInfoPacket() function
- During database retrieval (.retrievingDatabase state), defer all saves
- Perform a single batch save when database retrieval completes
  (when NONCE_ONLY_DB configCompleteID is received)
- This reduces 250 saves to 1 save

Performance Impact:
- Eliminates N individual saves during node database sync
- Reduces database retrieval time back to 1-2 seconds on reconnect
- Matches first-connection performance consistently

Fixes #1424

* Revert *MessageListUnified files

---------

Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Hide route lines filter from mesh map

* Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478)

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>

* Fix bad merge

* Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Keep list of previous manual connections (#1484)

* Keep list of previous manual connections

* More descriptive manual connection rows

* Merge fixes and new way to show IP on Connect view

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Show who relayed messages (#1486)

* Add identification for node that relayed text messages and add count for ammount of relayers of your message

* Ack Relays

* upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488)

* R1 NEO

* Neo

* Update Meshtastic/Views/Settings/AppSettings.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove bad if

* Git rid of extra environment variable

* Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* MeshMap performance: quick wins (#1490)

* MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame

* MeshMapContent: factor out reducedPrecisionMapCircles into a separate function

* MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas)

* NodeMap performance improvements for high # positions history (#1480)

* NodeMapContent: move Route Lines out of ForEach

* NodeMapContent: move Convex Hull out of ForEach

* NodeMapContent: Replace `position.nodePosition?` with `node`

* NodeMapContent: drop unnecessary LazyVStack in showNodeHistory

* NodeMapContent: hoist out nodeColorSwift

* Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively

* Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation

* NodeMapContent: remove unused @State

* NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops

* NodeMapSwiftUI: disable animation during SwiftUI transactions

* NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views

* NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations

* NodeMapContent: Shared coordinate list for Route Lines and Convex Hull

* NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16)

* Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489)

* Fix interval drop down formatter

* Clean up channel qr code functionality.

* perferredPeripheralId fix

* Set opt in

* Retry once 5 second timer. dont throw the error

* Queue for peripherals

* Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495)

* fix hops setting in dms

* Fix hops for exchange position

* Final fix

* Don't favorite client base

* Update device hardware

* Prevent nil environment metrics

* Bump datadog sdk

* fix setting device telemetry enabled (#1515)

* Update Muzi R1 Neo to actively supported

* fix setting device telemetry enabled

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Don't subscribe to mqtt topic if downlink is not on (#1501)

* Dont sub if no downlink

* moved reload mqtt connect config

* Preview enabled in connected devices (#1509)

* Update Muzi R1 Neo to actively supported

* Preview enabled in connected devices

* Fixing indentation

* Fixing indentation

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492)

* `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493)

* FavoriteNodeButton: refactor task out

* AccessoryManager.connectedDeviceRole helper

* FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite

* addContactFromURL: add comment referencing upcoming change in meshtastic/firmware#8495

* DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER

* Adjust device configuration Client Base warning text

* Compass view (#1521)

* Added compass view

* Added Compass View

* Node colors in compass

* Update Muzi R1 Neo to actively supported

* Update PositionPopover.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove discovery queue

* revert problematic retry functionalliy

* format file

* Update & improve zh-Hans translation (#1523)

* Update Muzi R1 Neo to actively supported

* update & improve zh-Hans translation

rt

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Update protobufs to 2.7.1

* Add long-turbo preset

* Disable Range Test module when primary channel is public/unsecured (#1512)

* Update Muzi R1 Neo to actively supported

* Disable Range Test module when primary channel is public/unsecured

Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK.

Disabled Range Test UI controls when on a public/default channel to prevent user interaction.

Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device.

Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length).

Matches the behavior implemented in the Android client for consistent policy across platforms.

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Add new device images

* Remove print statement, get rid of cut and paste error

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com>
Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com>
Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>

* Initial TAK Server implementation for IOS based TAK clients

This is my initial implementation for a TAK Server running inside Meshtastic-Apple.

* Update marketing version to 2.7.7

* Update MessageText.swift

* Update Meshtastic/Helpers/TAK/CoTMessage.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Helpers/TAK/TAKCertificateManager.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Refactor TAKServerConfig file importer to conditionally allow p12 or pem types; update CoTMessage parsing method name for clarity; enhance mTLS logging in TAKServerManager.

---------

Co-authored-by: Garth Vander Houwen <garthvh@yahoo.com>
Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com>
Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com>
Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
Co-authored-by: MGJ <62177301+MGJ520@users.noreply.github.com>
Co-authored-by: Alvaro Samudio <alvarosamudio@protonmail.com>
Co-authored-by: Mathew Kamkar <578302+matkam@users.noreply.github.com>
Co-authored-by: niccellular <79813408+niccellular@users.noreply.github.com>

* Fix

* Add localization strings

* CoreData Writes wrapped in an Actor (#1569)

* MeshPackets.swift into an actor and make async

* Move upserts in UpdateCoreData to the MeshPackets actor

* Update Meshtastic/Views/Settings/AppSettings.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Persistence/UpdateCoreData.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Refactor channel packet sending to use async/await pattern

* Fix call

* `// swiftlint:disable` overrides for TAK

* Revert "Fix call"

This reverts commit 097ddbd.

* Move CoreData operations onto background actor

* Fix for discovery reconnect issues (#1574)

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Remove specific TAK client references

Be TAK client neutral.

* Update TAKDataPackageGenerator.swift

Add client cert to datapackage generation for TAK clients who require it. (TAK Aware afaik)

* Ble improvements (#1583)

* Fix for discovery reconnect issues

* Allow disconnect earlier in the connection process

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Update linker flag for ios 17 crash

* Update protobufs

* Ru/translation (#1571)

* Russian localization is 50%

* Russian localization is 100%

* fix Taiwan language
Co-authored-by: Sergei K <svk@svk.su>
Co-authored-by: Dmitriy Petrov <kenzot.fpv@gmail.com>

* Fix connectToPreferredDevice parameter type to resolve compilation error (#1590)

* Initial plan

* Fix connectToPreferredDevice signature to accept optional device parameter

Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com>

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com>

* Fix TAK certificate security and storage consistency

  Address multiple certificate management issues identified in code review:

  - Fix server P12 storage/retrieval inconsistency: getActiveServerP12Data()
    now reads from Keychain instead of UserDefaults, matching where
    importServerIdentity() stores the data

  - Improve client P12 security: migrate storage from UserDefaults to
    Keychain to protect certificate data from unauthorized access and
    backups

  - Fix Keychain cleanup: clearCustomCertificateData() now properly
    deletes both server and client P12 data from Keychain during reset

  - Add force-unwrap safety: replace sec_identity_create() force-unwrap
    with guard statement to prevent crashes, throwing
    TAKServerError.tlsConfigurationFailed instead

  - Remove unused backup certificates: delete Resources/Certificates/backup/
    folder to reduce app bundle size and avoid confusion about which
    certificates are active

  All certificate data (both server and client P12 files and passwords)
  now consistently use Keychain storage for improved security and proper
  cleanup during resets.

* Update TAKDataPackageGenerator.swift

Fix TAKAware's data package ingestion error.

This was due to us generating a DP with certs in a cert subdirectory. However TAKAware's parser did not check subdirectories.

  3 areas changed in TAKDataPackageGenerator.swift:

  1. Removed certs/ subdirectory creation (old lines 50-52) — the pref file and certificates are now written directly to tempDir instead of certsDir
  2. Files written to tempDir instead of certsDir — the pref file (line 72), truststore (line 80), and client cert (line 89) all go to the package root
  3. Manifest zipEntry values flattened (lines 216-218) — changed from certs\filename to just filename

  Pref file cert/ paths left unchanged (lines 170, 172) — these are ATAK convention for the client's internal cert store path, not zip-relative paths. SwiftTAK strips them to just the filename
  anyway, and ATAK/iTAK interpret them the same way.

  The resulting zip structure will now be:
  Meshtastic_TAK_Server/
  ├── manifest.xml
  ├── meshtastic-server.pref
  ├── truststore.p12
  └── DeviceName.p12

  This matches the flat structure used by all passing SwiftTAK test packages (tak-all-top.zip, tak-subfolder-all-top.zip, etc.).

* Fix copilot identified issues

  #10 — manifest.xml: Removed certs\ prefix from zip entry paths so they match the actual flat file structure.

  #11 — taky-server.pref: Fixed cert/ path prefixes to match the flat structure, and replaced hardcoded atakatak passwords with YOURPASSWORD placeholders.

  #12 — TAKServerConfig.swift:41: Replaced force-unwraps (UTType(filenameExtension: "p12")!) with nil-coalescing fallbacks (?? .pkcs12 and ?? .plainText).

  #13 — TAKConnection.swift:26: Removed the unused bufferTrimSize constant.

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com>
Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com>
Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
Co-authored-by: MGJ <62177301+MGJ520@users.noreply.github.com>
Co-authored-by: Alvaro Samudio <alvarosamudio@protonmail.com>
Co-authored-by: Mathew Kamkar <578302+matkam@users.noreply.github.com>
Co-authored-by: niccellular <79813408+niccellular@users.noreply.github.com>
Co-authored-by: Dmitriy Q <40627944+krotesk@users.noreply.github.com>
Co-authored-by: Sergei K <svk@svk.su>
Co-authored-by: Dmitriy Petrov <kenzot.fpv@gmail.com>
Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com>
@garthvh garthvh deleted the 2.7.6 branch April 16, 2026 02:17
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9 participants