A Universal Library that creates a game loop. This can be used for any Arduino program that handles inputs, update logic as well as outputs.
Based on the book of Game Programming Patterns by "Robert Nystrom"
At this point, there are no processor dependencies.
There are a number of examples you can use to start from. The following examples are very similar but are tailored to specific hardware.
feather- Simple test for barebones Feather boardsfeather_neokey2- Simple test for Feather boards with a NeoKey 2 Featherwingitsybitsy- Simple test for ItsyBitsy boardspromicro- Simple test for Boards with the form factor of a Pro Microqtpy- Simple test for QT Py boardsrpipico- Simple test for Raspberry Pi Pico