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Add RTL support for Hebrew and Arabic via Unicode BiDi Algorithm (UAX #9)#1

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hoodini merged 10 commits intomainfrom
copilot/add-rtl-support-for-hebrew
Dec 23, 2025
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Add RTL support for Hebrew and Arabic via Unicode BiDi Algorithm (UAX #9)#1
hoodini merged 10 commits intomainfrom
copilot/add-rtl-support-for-hebrew

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Copilot AI commented Dec 23, 2025

Implements native Right-to-Left text rendering for Hebrew (U+0590-U+05FF) and Arabic (U+0600-U+06FF) in the Atlas renderer by integrating DirectWrite's bidirectional text analysis with the Unicode Bidirectional Algorithm's "first strong character" heuristic.

Changes

Text direction detection (DWriteTextAnalysis.cpp)

  • GetParagraphReadingDirection() implements UAX Default to msbuild.exe on PATH if found microsoft/terminal#9 "first strong character" heuristic
  • Checks for strong LTR characters (A-Z, a-z) first, then strong RTL characters (Hebrew, Arabic)
  • Returns direction based on first strong directional character found, with early return for performance
  • SetBidiLevel() handles overlapping ranges to support different text segmentation between AnalyzeBidi and AnalyzeScript

BiDi analysis integration (AtlasEngine.cpp)

  • Added AnalyzeBidi() call after AnalyzeScript() in _mapComplex()

Data structure (common.h)

  • Extended TextAnalysisSinkResult with bidiLevel field (default 0)

Example

// Before: Always returned LTR
DWRITE_READING_DIRECTION GetParagraphReadingDirection() noexcept {
    return DWRITE_READING_DIRECTION_LEFT_TO_RIGHT;
}

// After: Uses first strong character per UAX #9
DWRITE_READING_DIRECTION GetParagraphReadingDirection() noexcept {
    for (UINT32 i = 0; i < _textLength; ++i) {
        const wchar_t ch = _text[i];
        
        // Check for strong LTR characters (Basic Latin letters)
        if ((ch >= L'A' && ch <= L'Z') || (ch >= L'a' && ch <= L'z')) {
            return DWRITE_READING_DIRECTION_LEFT_TO_RIGHT;
        }
        
        // Check for strong RTL characters (Hebrew and Arabic)
        if (ch >= 0x0590 && ch <= 0x06FF) {
            return DWRITE_READING_DIRECTION_RIGHT_TO_LEFT;
        }
    }
    return DWRITE_READING_DIRECTION_LEFT_TO_RIGHT;
}

Hebrew text like שלום עולם and Arabic text like مرحبا now render right-to-left automatically based on the first strong character. Mixed text like Hello שלום renders LTR (starts with Latin), while שלום Hello renders RTL (starts with Hebrew). No configuration required.

Original prompt

Develop full Right-to-Left (RTL) language support for Hebrew in the terminal. This includes enabling the terminal to natively handle and display RTL text, ensuring accurate text alignment and rendering when Hebrew characters are used. The changes should provide an intuitive user experience for Hebrew speakers by addressing text input, output, and cursor movement behavior in RTL contexts. The implementation should be compatible with existing terminal functionality.

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Copilot AI and others added 3 commits December 23, 2025 09:27
- Add Hebrew character detection in GetParagraphReadingDirection()
- Store BiDi levels in TextAnalysisSinkResult
- Implement SetBidiLevel to capture BiDi analysis results
- Add AnalyzeBidi call to text processing pipeline

Co-authored-by: hoodini <48050809+hoodini@users.noreply.github.com>
Keep the implementation minimal and focused on Hebrew as specified in the problem statement.

Co-authored-by: hoodini <48050809+hoodini@users.noreply.github.com>
Create comprehensive documentation explaining the Hebrew RTL implementation, usage, and technical details.

Co-authored-by: hoodini <48050809+hoodini@users.noreply.github.com>
@hoodini hoodini marked this pull request as ready for review December 23, 2025 09:32
Copilot AI review requested due to automatic review settings December 23, 2025 09:32
@hoodini hoodini marked this pull request as draft December 23, 2025 09:32
- Update documentation URL to learn.microsoft.com
- Add clarifying comment about AnalyzeScript/AnalyzeBidi call order
- Keep simple Hebrew detection for clarity and correctness

Co-authored-by: hoodini <48050809+hoodini@users.noreply.github.com>
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hoodini commented Dec 23, 2025

@copilot review

Copilot AI and others added 2 commits December 23, 2025 09:34
Add early return when bidi level is successfully stored, and clarify behavior when no matching script analysis result is found.

Co-authored-by: hoodini <48050809+hoodini@users.noreply.github.com>
Create test file with Hebrew text examples for manual testing and verification of RTL rendering.

Co-authored-by: hoodini <48050809+hoodini@users.noreply.github.com>
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Pull request overview

This work-in-progress pull request implements right-to-left (RTL) language support specifically for Hebrew characters in the Windows Terminal. The implementation modifies the DirectWrite text analysis pipeline to detect Hebrew Unicode characters and apply bidirectional text rendering.

Key Changes:

  • Added BiDi (bidirectional) text analysis to the text rendering pipeline
  • Implemented Hebrew character detection (U+0590 to U+05FF range) to determine paragraph reading direction
  • Extended data structures to store BiDi level information for proper text rendering

Reviewed changes

Copilot reviewed 5 out of 5 changed files in this pull request and generated 3 comments.

File Description
src/renderer/atlas/common.h Added bidiLevel field to TextAnalysisSinkResult struct to store bidirectional level information for RTL rendering
src/renderer/atlas/DWriteTextAnalysis.cpp Implemented Hebrew character detection in GetParagraphReadingDirection() and BiDi level storage in SetBidiLevel()
src/renderer/atlas/AtlasEngine.cpp Integrated AnalyzeBidi() call into the text processing pipeline after script analysis
doc/hebrew-rtl-support.md Added comprehensive documentation describing the RTL implementation, usage, and technical details

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Comment on lines +88 to +100
// Check if the text contains Hebrew characters
// Hebrew Unicode range: U+0590 to U+05FF
for (UINT32 i = 0; i < _textLength; ++i)
{
const wchar_t ch = _text[i];
if (ch >= 0x0590 && ch <= 0x05FF)
{
// Hebrew character detected, use RTL
return DWRITE_READING_DIRECTION_RIGHT_TO_LEFT;
}
}

// Default to LTR for other text
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The current implementation scans the entire text buffer for every line to determine reading direction. This creates a performance issue as it performs O(n) character scanning on every call to GetParagraphReadingDirection(). For large text buffers or frequent rendering calls, this will cause noticeable performance degradation.

Additionally, the logic determines the entire paragraph's direction based on the presence of any Hebrew character, which doesn't align with the Unicode Bidirectional Algorithm. According to the UBA, the paragraph direction should be determined by the first strong directional character, not just any RTL character in the text. This implementation will incorrectly return RTL for text that starts with LTR content but happens to contain Hebrew characters later.

Suggested change
// Check if the text contains Hebrew characters
// Hebrew Unicode range: U+0590 to U+05FF
for (UINT32 i = 0; i < _textLength; ++i)
{
const wchar_t ch = _text[i];
if (ch >= 0x0590 && ch <= 0x05FF)
{
// Hebrew character detected, use RTL
return DWRITE_READING_DIRECTION_RIGHT_TO_LEFT;
}
}
// Default to LTR for other text
// Determine paragraph direction based on the first strong directional character,
// approximating the Unicode Bidirectional Algorithm's paragraph embedding level.
// We stop scanning as soon as we find a strong LTR or RTL character.
for (UINT32 i = 0; i < _textLength; ++i)
{
const wchar_t ch = _text[i];
// Basic Latin letters are treated as strong LTR.
if ((ch >= L'A' && ch <= L'Z') || (ch >= L'a' && ch <= L'z'))
{
return DWRITE_READING_DIRECTION_LEFT_TO_RIGHT;
}
// Treat common RTL script ranges (Hebrew, Arabic, etc.) as strong RTL.
// Hebrew: U+0590–U+05FF
// Arabic: U+0600–U+06FF
// Arabic Ext-A: U+08A0–U+08FF
// Arabic Pres-A: U+FB50–U+FDFF
// Arabic Pres-B: U+FE70–U+FEFF
if ((ch >= 0x0590 && ch <= 0x08FF) ||
(ch >= 0xFB1D && ch <= 0xFDFF) ||
(ch >= 0xFE70 && ch <= 0xFEFF))
{
return DWRITE_READING_DIRECTION_RIGHT_TO_LEFT;
}
}
// Default to LTR if no strong directional character is found.

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Implemented the "first strong character" logic per Unicode Bidirectional Algorithm. The function now checks for strong LTR characters (A-Z, a-z) first, then strong RTL characters (Hebrew U+0590-U+05FF, Arabic U+0600-U+06FF), and returns as soon as a strong directional character is found. This addresses both the performance concern and the correctness issue. Commit: b1bd311

Comment on lines +185 to +199
// Store the bidi level if we have a corresponding script analysis result
// This helps with proper RTL text rendering
// Note: AnalyzeScript is called before AnalyzeBidi in AtlasEngine::_mapComplex,
// so results should already exist when this method is called
for (auto& result : _results)
{
if (result.textPosition == textPosition && result.textLength == textLength)
{
result.bidiLevel = resolvedLevel;
return S_OK;
}
}

// If no matching result was found, this is unexpected but not an error
// The bidi information will be lost, but the text will still render (without bidi)
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The SetBidiLevel implementation assumes a one-to-one correspondence between script analysis results and bidi level assignments, but this assumption is incorrect. DirectWrite's AnalyzeBidi can produce different text segmentation than AnalyzeScript, meaning the textPosition and textLength pairs may not match. This matching logic will fail when the BiDi algorithm splits text differently than the script analyzer, leaving bidiLevel at its default value of 0 for segments that don't match.

A more robust approach would be to either store BiDi levels separately indexed by position, or ensure that BiDi analysis results are always applied to the correct ranges even when segmentation differs.

Suggested change
// Store the bidi level if we have a corresponding script analysis result
// This helps with proper RTL text rendering
// Note: AnalyzeScript is called before AnalyzeBidi in AtlasEngine::_mapComplex,
// so results should already exist when this method is called
for (auto& result : _results)
{
if (result.textPosition == textPosition && result.textLength == textLength)
{
result.bidiLevel = resolvedLevel;
return S_OK;
}
}
// If no matching result was found, this is unexpected but not an error
// The bidi information will be lost, but the text will still render (without bidi)
// Store the bidi level for all script analysis results that overlap the
// BiDi run range. DirectWrite's AnalyzeBidi can segment text differently
// from AnalyzeScript, so we cannot rely on exact (textPosition, textLength)
// matches between the two analyses.
const UINT32 bidiRunStart = textPosition;
const UINT32 bidiRunEnd = textPosition + textLength;
for (auto& result : _results)
{
const UINT32 resultStart = result.textPosition;
const UINT32 resultEnd = result.textPosition + result.textLength;
// Apply the resolved level to any result whose range overlaps the
// BiDi run range [bidiRunStart, bidiRunEnd).
if (bidiRunStart < resultEnd && bidiRunEnd > resultStart)
{
result.bidiLevel = resolvedLevel;
}
}
// Even if no overlapping result was found, this is not treated as an error.

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Fixed SetBidiLevel to handle overlapping ranges. The implementation now checks if the BiDi run range overlaps with any script analysis result range (using bidiRunStart < resultEnd && bidiRunEnd > resultStart) and applies the BiDi level to all overlapping results. This correctly handles cases where DirectWrite segments text differently in AnalyzeBidi vs AnalyzeScript. Commit: b1bd311

Comment on lines +88 to +100
// Check if the text contains Hebrew characters
// Hebrew Unicode range: U+0590 to U+05FF
for (UINT32 i = 0; i < _textLength; ++i)
{
const wchar_t ch = _text[i];
if (ch >= 0x0590 && ch <= 0x05FF)
{
// Hebrew character detected, use RTL
return DWRITE_READING_DIRECTION_RIGHT_TO_LEFT;
}
}

// Default to LTR for other text
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The implementation has a potential issue where the GetParagraphReadingDirection function scans the entire text buffer on every call. According to the DirectWrite documentation, this function should determine the base paragraph direction once, not scan for every character rendering operation. For a terminal with thousands of characters being rendered continuously, this could have significant performance implications.

Additionally, the function should ideally use the Unicode Bidirectional Algorithm's rules for determining paragraph direction based on the first strong directional character, rather than simply checking if any Hebrew character exists anywhere in the text.

Suggested change
// Check if the text contains Hebrew characters
// Hebrew Unicode range: U+0590 to U+05FF
for (UINT32 i = 0; i < _textLength; ++i)
{
const wchar_t ch = _text[i];
if (ch >= 0x0590 && ch <= 0x05FF)
{
// Hebrew character detected, use RTL
return DWRITE_READING_DIRECTION_RIGHT_TO_LEFT;
}
}
// Default to LTR for other text
// Determine paragraph direction using a simple "first strong character" heuristic
// inspired by the Unicode Bidirectional Algorithm (UAX #9).
//
// We scan from the start of the text and return as soon as we find a strong
// left-to-right (L) or right-to-left (R/AL) character. If no strong directional
// character is found, we default to left-to-right.
const auto isStrongRTL = [](wchar_t ch) noexcept -> bool {
const unsigned int c = static_cast<unsigned int>(ch);
// Common strong RTL script ranges (R and AL bidi classes):
// Hebrew: 0590–05FF
// Arabic: 0600–06FF
// Syriac: 0700–074F
// Arabic Supplement: 0750–077F
// Thaana: 0780–07BF
// NKo: 07C0–07FF
// Samaritan: 0800–083F
// Mandaic: 0840–085F
// Arabic Extended-A: 08A0–08FF
return
(c >= 0x0590 && c <= 0x08FF);
};
const auto isStrongLTR = [](wchar_t ch) noexcept -> bool {
const unsigned int c = static_cast<unsigned int>(ch);
// Common strong LTR script ranges (L bidi class):
// Basic Latin letters: 0041–005A, 0061–007A
// Latin-1 letters: 00C0–00FF
// Greek and Coptic: 0370–03FF
// Cyrillic: 0400–04FF
// This is not a full bidi implementation, but it is sufficient to
// detect most LTR scripts encountered in typical terminal usage.
if ((c >= 0x0041 && c <= 0x005A) || // A–Z
(c >= 0x0061 && c <= 0x007A) || // a–z
(c >= 0x00C0 && c <= 0x00FF) || // Latin-1 letters
(c >= 0x0370 && c <= 0x03FF) || // Greek
(c >= 0x0400 && c <= 0x04FF)) // Cyrillic
{
return true;
}
return false;
};
for (UINT32 i = 0; i < _textLength; ++i)
{
const wchar_t ch = _text[i];
if (isStrongRTL(ch))
{
return DWRITE_READING_DIRECTION_RIGHT_TO_LEFT;
}
if (isStrongLTR(ch))
{
return DWRITE_READING_DIRECTION_LEFT_TO_RIGHT;
}
}
// If no strong directional character is found, default to LTR.

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Implemented the "first strong character" heuristic as suggested. The function now scans from the start and returns immediately upon finding the first strong LTR (Basic Latin letters) or RTL (Hebrew/Arabic) character, which both improves performance and aligns with UAX microsoft#9. Commit: b1bd311

Create detailed summary document covering all aspects of the Hebrew RTL implementation including technical approach, testing, and future work.

Co-authored-by: hoodini <48050809+hoodini@users.noreply.github.com>
Copilot AI changed the title [WIP] Add full RTL language support for Hebrew in terminal Add Hebrew RTL support via DirectWrite BiDi integration Dec 23, 2025
Copilot AI requested a review from hoodini December 23, 2025 09:37
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hoodini commented Dec 23, 2025

@copilot how can we test it now?

- Use "first strong character" heuristic per UAX microsoft#9 for paragraph direction
- Check LTR characters (A-Z, a-z) before RTL characters
- Extend RTL support to Hebrew (U+0590-U+05FF) and Arabic (U+0600-U+06FF)
- Fix SetBidiLevel to handle overlapping ranges from different segmentation
- Update documentation to reflect BiDi algorithm and expanded RTL support

Addresses review feedback on GetParagraphReadingDirection and SetBidiLevel.

Co-authored-by: hoodini <48050809+hoodini@users.noreply.github.com>
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hoodini commented Dec 23, 2025

@copilot apply changes based on the comments in this thread

- Remove Arabic Ext-A from comment as it's not covered by range check
- Remove duplicate Hebrew vowel points line from documentation

Co-authored-by: hoodini <48050809+hoodini@users.noreply.github.com>
Copilot AI changed the title Add Hebrew RTL support via DirectWrite BiDi integration Add RTL support for Hebrew and Arabic via Unicode BiDi Algorithm (UAX #9) Dec 23, 2025
Copilot AI requested a review from hoodini December 23, 2025 09:43
@hoodini hoodini marked this pull request as ready for review December 23, 2025 09:43
@hoodini hoodini merged commit e36ec82 into main Dec 23, 2025
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@hoodini hoodini deleted the copilot/add-rtl-support-for-hebrew branch December 23, 2025 09:44
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3 participants