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@dneto0 dneto0 commented May 13, 2021

Fixes: #1319 (when submitted in combination with #1728)

@dneto0 dneto0 requested review from alan-baker, kvark and litherum May 13, 2021 22:21
@dneto0 dneto0 added wgsl WebGPU Shading Language Issues wgsl resolved Resolved - waiting for a change to the WGSL specification labels May 13, 2021
@dneto0 dneto0 added this to the MVP milestone May 13, 2021
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Previews, as seen when this build job started (9a90eed):
WebGPU | IDL
WGSL
Explainer

@dneto0 dneto0 merged commit bd3b00f into gpuweb:main May 14, 2021
ben-clayton pushed a commit to ben-clayton/gpuweb that referenced this pull request Sep 6, 2022
An entry point is not required, this CL adds a test where there is
no entry point point and validates it is accepted.

Fixes: gpuweb#1428
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wgsl resolved Resolved - waiting for a change to the WGSL specification wgsl WebGPU Shading Language Issues

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does textureSampleCompare assume level-of-detail 0 in non-fragment shaders?

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