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jsantell
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Nov 11, 2018
- Broken out from Render fixes, HDR support, PMREM for correct radiance #133
- Fixes Investigate vanishing mesh #101, Changing background-image causes model to render strangely #120 render glitches from Avoid unnecessary framebuffer clears. #94/skysphere depth test change. I think this fixes all the weird rendering issues I've seen.
- Fixes CachedGLTFLoader instances sharing materials (and environment maps) resulting in race conditions to determine what envmap is displayed
change, and fixes a CachedGLTFLoader instance issue from it sharing materials. Also disables a memory leak in background-image.
cdata
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Nov 11, 2018
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