Disable Game Embedding in Single Window Mode#101936
Merged
Repiteo merged 1 commit intogodotengine:masterfrom Jan 24, 2025
Merged
Disable Game Embedding in Single Window Mode#101936Repiteo merged 1 commit intogodotengine:masterfrom
Repiteo merged 1 commit intogodotengine:masterfrom
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bruvzg
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Jan 23, 2025
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bruvzg
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I do not think this can fully be fixed in single-window mode, so it seems reasonable to disable it.
Contributor
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Thanks! |
Contributor
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Can't you just display the game screen in the editor instead of on a separate window? I mean like display the game screen on subviewport in the editor. |
Contributor
Author
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The separate window qas already disabled in Single window mode. The issues were when the game was inside the editor. Using a subviewport is another project already known to make it work in Single window mode and on Mac. |
Contributor
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So you're going to make single window mode use subviewport in the future? |
Contributor
Author
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Not me personnally because I don't have the knownlegde, but yes, it's the objective. |
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This PR disables Game Embedding in Single Window Mode. It is currently not functioning well due to the inability to display popups or tooltips in front of the game window. On top of that, embedding mode is now the default.
While this is not a true fix for these issues, I do not have a better solution at the moment. At the very least, users will no longer need to disable embedding to run their games properly. A more suitable solution is required to correctly embed the game window in Single Window Mode.