Godot version
v4.0.rc5.official [6296b46]
System information
Arch linux, Radeon 680M, latest drivers
Issue description
With the Compatiblity renderer selected, I don't see the handles/controls on, for example, Path3d s or CollisionShape3D 's. When switching the Renderer to Mobile or Forward+, I do see them.


My apologies if this is a known issue, I couldn't find it if it was.
Steps to reproduce
- Create a 3D scene with Compatiblity renderer selected
- Add a Path3D.
- Add some nodes. Whilst doing so, notice that though the lines appear, no controls/handles at the end of those lines appear.
- Switch the renderer to
Mobile or Forward+.
- Observe the handles are there.
Minimal reproduction project
HandlesMissing.zip
Godot version
v4.0.rc5.official [6296b46]
System information
Arch linux, Radeon 680M, latest drivers
Issue description
With the
Compatiblityrenderer selected, I don't see the handles/controls on, for example,Path3ds orCollisionShape3D's. When switching the Renderer toMobileorForward+, I do see them.My apologies if this is a known issue, I couldn't find it if it was.
Steps to reproduce
MobileorForward+.Minimal reproduction project
HandlesMissing.zip