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Vulkan Mobile: Decals pop away when there are more than 7 decals on a mesh resource (instead of the expected 8) #70231

@elvisish

Description

@elvisish

Godot version

4.0 beta 8

System information

Windows 10

Issue description

Adding some decals to a scene works well, until trying to rotate the camera or move around them.

2022-12-17.23-20-30.mp4

Steps to reproduce

Create a basic decal with a texture and leave everything at default.
Add the decals to the scene.
Rotate the camera and move around.

Minimal reproduction project

min_rep_decals.zip

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