Godot version
v4.0.beta.custom_build [afe1c89]
System information
Windows 10
Issue description
Making a separate a issue from my comment on #68865 to make it easier to fix.
If a scene or elements from a scene are already loaded, one will be unable to instantiate it again.



This was not a problem before the merge of #67714 .
Steps to reproduce
To make it easier to understand how to trigger, here's the scene tree:

The script is in the "2nd_child" scene.
Minimal reproduction project
MRP:
preload problem 4.x.zip
Godot version
v4.0.beta.custom_build [afe1c89]
System information
Windows 10
Issue description
Making a separate a issue from my comment on #68865 to make it easier to fix.
If a scene or elements from a scene are already loaded, one will be unable to instantiate it again.
This was not a problem before the merge of #67714 .
Steps to reproduce
To make it easier to understand how to trigger, here's the scene tree:

The script is in the "2nd_child" scene.
Minimal reproduction project
MRP:
preload problem 4.x.zip