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kvark
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We'll also need a check to prevent buffer -> depth copies, but this can be done separately (or maybe it's already in).
cwfitzgerald
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* spv-out: support version 1.4 * Extract SPV version numner from the comment
EriKWDev
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May 14, 2024
This was previously added in gfx-rs#2230 but I don't think it was necessary. gfx-rs#901 already implemented the buffer <-> texture validation for those formats. It's also not a requirement in the spec.
jimblandy
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May 23, 2024
This was previously added in gfx-rs#2230 but I don't think it was necessary. gfx-rs#901 already implemented the buffer <-> texture validation for those formats. It's also not a requirement in the spec.
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Connections
n/a
Description
Currently, depth texture cannot use the COPY_SRC or COPY_DST usage flag, this is now possible. The copy checks the whole texture is copied.
Testing
Debian bullseye, Nvidia + VK backend