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ASIO library version conflict with Unreal 5.3 #404

@paul-foster

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@paul-foster

If you enable the StateTree plugin in Unreal 5.3, it includes a new StateTree Debugging feature which depends on a TraceAnalysis module in Unreal. This TraceAnalysis module in Unreal depends on Asio.

We get a linker error if we try to build 5.3 with both the StateTree Plugin enabled and the SocketIOClient-Unreal plugin because SocketIOClient-Unreal uses Asio.

To fix this and make SocketIOClient-Unreal work with Unreal 5.3 (when using StateTrees), you need to use the same version of Asio that Unreal is using.

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