AI / ML Engineer · Research Engineer · California
I build AI systems where the model isn't a feature bolted on top — it's the core of what the product does. My work spans generative game engines, assistive technology, multi-agent LLM pipelines, and responsible AI research.
| Project | What it is | Stack |
|---|---|---|
| Defeat the Darkness | Beat-em-up where every sprite is generated in real time from player sketches. Final boss runs on Gemini Live API and responds to your voice. | TypeScript · Gemini 3 · React |
| Where We Left Off | AI reading companion that tracks characters and relationships as you read a PDF — spoiler-safe RAG means it only answers based on what you've read so far. | Python · Next.js · LangGraph · ChromaDB |
| Memoria | Dementia assistant combining YOLOv11 fall detection with a conversational agent that answers "where did I leave my keys?" using timestamped event logs. | Python · YOLOv11 · MongoDB |
| VigilMind | Parental supervision platform with AI content analysis, desktop monitoring, and a browser extension — all managed from a single React dashboard. | Python · Flask · React |
| Ctrl-Alt-Del-Hate | Fine-tuned Gemma and Llama models to detect and explain hateful content, with structured benchmarking across accuracy and explainability. | Python · Gemma · Llama |
| FIRM — Stock Watch (contributor) | RAG system forecasting stock direction from news, Twitter, and SEC filings. 72% accuracy, 0.67 F1. | Python · NLP · Transformers |
"All of his choices were interesting and had a meaningful impact on the world. That was the lie Stanley told himself." — The Stanley Parable



