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flutter/engine
#20981Labels
P3Issues that are less important to the Flutter projectIssues that are less important to the Flutter projecta: desktopRunning on desktopRunning on desktope: glfwGLFW desktop embeddingGLFW desktop embeddingengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-windowsBuilding on or for Windows specificallyBuilding on or for Windows specifically
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Currently Success takes a pointer, since the return value is optional. However, that makes the case where there is a return value annoying if it's not a complex EncodableValue that was already constructed, since you have to write things like:
EncodableValue response(true);
result->Success(&response);
We should add an overload that would allow for the more natural
result->Success(EncodableValue(true));
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P3Issues that are less important to the Flutter projectIssues that are less important to the Flutter projecta: desktopRunning on desktopRunning on desktope: glfwGLFW desktop embeddingGLFW desktop embeddingengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-windowsBuilding on or for Windows specificallyBuilding on or for Windows specifically