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@bdero bdero commented Oct 14, 2024

I used this fixture data early on to bootstrap testing for Flutter GPU before shader bundles were finished. But today we have the build system compile shader bundles for us, so this is no longer used.

@bdero bdero self-assigned this Oct 14, 2024
@bdero bdero changed the title [Flutter GPU] Remove old fixture. [Flutter GPU] Remove unused fixture. Oct 14, 2024
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LGTM

@bdero bdero added the autosubmit Merge PR when tree becomes green via auto submit App label Oct 15, 2024
@auto-submit auto-submit bot merged commit d4b85da into flutter:main Oct 15, 2024
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Oct 15, 2024
auto-submit bot pushed a commit to flutter/flutter that referenced this pull request Oct 15, 2024
flutter/engine@1d70e7d...d4b85da

2024-10-15 bdero@google.com [Flutter GPU] Remove unused fixture. (flutter/engine#55869)
2024-10-14 skia-flutter-autoroll@skia.org Roll Skia from de6e47f0f17b to 7d16e5cd642c (2 revisions) (flutter/engine#55868)

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/flutter-engine-flutter-autoroll
Please CC jacksongardner@google.com,zra@google.com on the revert to ensure that a human
is aware of the problem.

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nick9822 pushed a commit to nick9822/flutter that referenced this pull request Dec 18, 2024
I used this fixture data early on to bootstrap testing for Flutter GPU before shader bundles were finished. But today we have the build system compile shader bundles for us, so this is no longer used.
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