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[Impeller] Avoid truncation to zero when resizing threadgroups #40502
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Part of flutter/flutter#122828
Right now, if you request a grid size that's larger than the GPU can support in any dimension, the code risks truncating a smaller dimension down to zero, which no one wants.
Adds a test that fails on both the M1 and Intel. The existing tests were passing on M1 because they happened to always use the max of what an M1 allows, but the Intel limit is lower.