This repository was archived by the owner on Apr 21, 2025. It is now read-only.
Fix up using bitcode marker #305
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.

This will help with flutter/flutter#37952 and flutter/flutter#39257
For debug builds, we should just use
-fembed-bitcode-markerto speed things up. This is how Apple does it anyway in Xcode. I incorrectly believed thatis_debugwould control this, but that's only forunoptbuilds.This will help with the linked issues because, for some reason (and on CI only), bitcode enabled builds of ios_debug_arm are failing when using bitcode. As much as I'd love to figure out why (it doesn't reproduce locally), we really don't need bitcode there anyway.
I'll have a companion PR to this in the engine that rolls it and adds some changes to the gn script.