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good first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is neededtopic:itemInteractive items, e.g. equipmentInteractive items, e.g. equipment
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Re-implement jellyfish from here: #36.
The mind-controlling aspect of the jellyfish should probably be implemented as a new player state.
When the item is triggered, it will move the player to a new state where the player doesn't respond directly to user inputs, but the newly spawned jellyfish is.
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good first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is neededtopic:itemInteractive items, e.g. equipmentInteractive items, e.g. equipment