fix: emulator auth_time (#3608)#3611
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yuchenshi merged 6 commits intofirebase:masterfrom Jul 28, 2021
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Made emulator auth_time match how auth_time is populated in production. (auth_time should match user's lastLoginAt in seconds)
lisajian
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Jul 28, 2021
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Overall, LGTM pending @yuchenshi's feedback. Thank you for the fix!
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@yuchenshi @lisajian Resolved all 3 comments. I think that's everything! 👍 |
yuchenshi
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LGTM. I'll update the comments and merge after CI passes
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Apparently linter is not happy about the code formatting, but we'll fix this on our side -- just don't delete your fork branch yet! |
lisajian
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Jul 28, 2021
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This is now merged and will be included in the next release. Thanks again for the help! |
devpeerapong
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Dec 14, 2021
* fix: emulator auth_time (firebase#3608) Made emulator auth_time match how auth_time is populated in production. (auth_time should match user's lastLoginAt in seconds) * Check not null just in case lastLoginAt is 0 because of unit test clock mocking * Advance clock to verify auth_time is not refresh time * assert user.lastLoginAt is not undefined * Apply suggestions from code review * Format code. Co-authored-by: Yuchen Shi <yuchenshi@google.com>
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Description
Fixes #3608 so that emulator sets auth_time the same way production does (auth_time should match lastLoginAt in seconds)
Scenarios Tested
Added unit test to src/test/emulators/auth/misc.spec.ts called
"should populate auth_time to match lastLoginAt (in seconds since epoch)"This unit test...