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Requesting that @gakonst take a look at this -- was this something you added? |
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this is useful so that your IDE/editor can have code navigation/completion features just by cloning the repo, without requiring you to build it. The |
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| "@eth-optimism/*": ["packages/*/src", "integration-tests/*/test"] | ||
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Let's keep this. OK with removing the others.
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This affects certain packages behaviour. For example, running tslint in packages/contracts will lead to linting of packages/smock I think because it interprets it as part of the source code. I haven't fully debugged that example in particular but removing this line fixes it.
Do we need that feature? I prefer building the packages and using TypeScript's Project References.
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KK - was thinking it's a better experience, but if it's a PITA np.
* style: fix indenting * build: remove skipLibCheck, paths, and baseUrl from base typescript config
* fix(driver,client): pipeline cursor * trigger ci
* feat: add migrate cli command tests * poc: e2e cli migrate tests * fix: replace stdout with app writer * refactor: replace default value for StartingRespectedGameTypeFlag * fix: migrate cli v1 and v2 e2e tests --------- Co-authored-by: niha <205694301+0xniha@users.noreply.github.com>
* feat: opcm2 interop migrate (#796) * feat: support interop migration in OPCMv2 * fix: merge conflicts * fix: proper interface usage * feat: update VerifyOPCM for migrator * chore: lint * fix: pr tweaks * fix: update go side * fix: simplify game data decoding logic * test: add test for invalid starting game type * fix: pr review * feat: add interop migration support for op-deployer * feat: add opcm v2 input for interop migration * feat: refactor interop migration to use ABI encoding and semver detection Replace JSON marshaling with proper ABI encoding using w3 library for migrate inputs. Change OPCM version detection from isDevFeatureEnabled to semantic version comparison. Restructure MigrateInputV1 to use nested GameParameters and Proposal structs. Update DisputeGameConfig.GameArgs from Hash to bytes for correct ABI encoding. Add isVersionAtLeast helper for version comparison (OPCM v2 starts at 7.0.0). Update tests and contracts to use version() method instead of feature flags. * docs: add description comments to migrate.go * feat: add opcmv2 migrate support to WithSuperRoots * fix: game parameters uint64 types * refactor: move IsVersionAtLeast helper to utils and add tests * fix: uint64 to big int conversion in EncodedMigrateInputV1 * test: interop migration v2 * test: interop migration v2 (not working) * test: updates migration test to migrate to OptimismPortalInterop * fix: test comments * test: add migrate input v1 encoding test * test: add interop migration v1 test * test: merge TestInteropMigration v1 and v2 tests --------- Co-authored-by: Flux <175354924+0xiamflux@users.noreply.github.com> * refactor: separate migrate from migrate-v2 cli command --------- Co-authored-by: Kelvin Fichter <kelvinfichter@gmail.com> Co-authored-by: niha <205694301+0xniha@users.noreply.github.com> * test: opcm2 migrate cli test (#798) * feat: add migrate cli command tests * poc: e2e cli migrate tests * fix: replace stdout with app writer * refactor: replace default value for StartingRespectedGameTypeFlag * fix: migrate cli v1 and v2 e2e tests --------- Co-authored-by: niha <205694301+0xniha@users.noreply.github.com> * fix: interop migration fixes * fix: remove address 0 condition to use opcmv2 & refactor useOPCMV2 internal variable in InteropMigration script * test: add interop migration run revert cases * fix: restore migrate cli flag order * fix: migrateInput V2 json field * chore: opcm2 pr (#799) * chore: remove unused imports * chore: fix tests naming * fix: add uint32 input range validation in migrate v2 * fix: opcm2 misc (#802) * test: fix struct property names * fix: use correct exported function name * chore: removes unused import * fix: opcm2 review comments (#808) * chore: remove unused flags * chore: close rpc client in migrate * chore: add sanity check when encoding migrate input * refactor: reutilizes isVersionAtLeast to check if using OPCM v2 * refactor: unify migrate v1 and v2 flows in the same CLI * refactor: check for common required flags, reduce repeated code between migrate v1 and v2 paths * chore: rename Migrate exclusive vars to indicate they are supposed to be used during migration only * chore: remove unused OPChainProxyAdminFlag flag * chore: close underlying client in migrate path * chore: add overflow uint check * chore: rename variable deployer to deployerAddr * chore: add overflow check for starting respected game type in migrate flow * fix: encode gameArgs as abi encoded bytes32 * chore: rename starting Respected game type related vars on migrate flow * chore: remove repeated required flags tests --------- Co-authored-by: Kelvin Fichter <kelvinfichter@gmail.com> Co-authored-by: niha <205694301+0xniha@users.noreply.github.com> Co-authored-by: 0xOneTony <112496816+0xOneTony@users.noreply.github.com>
* feat: opcm2 interop migrate (#796) * feat: support interop migration in OPCMv2 * fix: merge conflicts * fix: proper interface usage * feat: update VerifyOPCM for migrator * chore: lint * fix: pr tweaks * fix: update go side * fix: simplify game data decoding logic * test: add test for invalid starting game type * fix: pr review * feat: add interop migration support for op-deployer * feat: add opcm v2 input for interop migration * feat: refactor interop migration to use ABI encoding and semver detection Replace JSON marshaling with proper ABI encoding using w3 library for migrate inputs. Change OPCM version detection from isDevFeatureEnabled to semantic version comparison. Restructure MigrateInputV1 to use nested GameParameters and Proposal structs. Update DisputeGameConfig.GameArgs from Hash to bytes for correct ABI encoding. Add isVersionAtLeast helper for version comparison (OPCM v2 starts at 7.0.0). Update tests and contracts to use version() method instead of feature flags. * docs: add description comments to migrate.go * feat: add opcmv2 migrate support to WithSuperRoots * fix: game parameters uint64 types * refactor: move IsVersionAtLeast helper to utils and add tests * fix: uint64 to big int conversion in EncodedMigrateInputV1 * test: interop migration v2 * test: interop migration v2 (not working) * test: updates migration test to migrate to OptimismPortalInterop * fix: test comments * test: add migrate input v1 encoding test * test: add interop migration v1 test * test: merge TestInteropMigration v1 and v2 tests --------- Co-authored-by: Flux <175354924+0xiamflux@users.noreply.github.com> * refactor: separate migrate from migrate-v2 cli command --------- Co-authored-by: Kelvin Fichter <kelvinfichter@gmail.com> Co-authored-by: niha <205694301+0xniha@users.noreply.github.com> * test: opcm2 migrate cli test (#798) * feat: add migrate cli command tests * poc: e2e cli migrate tests * fix: replace stdout with app writer * refactor: replace default value for StartingRespectedGameTypeFlag * fix: migrate cli v1 and v2 e2e tests --------- Co-authored-by: niha <205694301+0xniha@users.noreply.github.com> * fix: interop migration fixes * fix: remove address 0 condition to use opcmv2 & refactor useOPCMV2 internal variable in InteropMigration script * test: add interop migration run revert cases * fix: restore migrate cli flag order * fix: migrateInput V2 json field * chore: opcm2 pr (#799) * chore: remove unused imports * chore: fix tests naming * fix: add uint32 input range validation in migrate v2 * fix: opcm2 misc (#802) * test: fix struct property names * fix: use correct exported function name * chore: removes unused import * fix: opcm2 review comments (#808) * chore: remove unused flags * chore: close rpc client in migrate * chore: add sanity check when encoding migrate input * refactor: reutilizes isVersionAtLeast to check if using OPCM v2 * refactor: unify migrate v1 and v2 flows in the same CLI * refactor: check for common required flags, reduce repeated code between migrate v1 and v2 paths * chore: rename Migrate exclusive vars to indicate they are supposed to be used during migration only * chore: remove unused OPChainProxyAdminFlag flag * chore: close underlying client in migrate path * chore: add overflow uint check * chore: rename variable deployer to deployerAddr * chore: add overflow check for starting respected game type in migrate flow * fix: encode gameArgs as abi encoded bytes32 * chore: rename starting Respected game type related vars on migrate flow * chore: remove repeated required flags tests * fix: migrate opd test (#816) --------- Co-authored-by: Kelvin Fichter <kelvinfichter@gmail.com> Co-authored-by: niha <205694301+0xniha@users.noreply.github.com> Co-authored-by: 0xOneTony <112496816+0xOneTony@users.noreply.github.com> Co-authored-by: OneTony <onetony@defi.sucks>
Removes skipLibCheck, paths, and baseUrl from base typescript config. It's not clear from the commit history why these were added, and the integration tests have passed for me locally on a fresh build with these changes added.