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Add wiki to docs#6

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ben-chain merged 2 commits intomasterfrom
add-wiki-to-docs
Feb 12, 2020
Merged

Add wiki to docs#6
ben-chain merged 2 commits intomasterfrom
add-wiki-to-docs

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@ben-chain ben-chain commented Feb 12, 2020

Description

Adds a lot of missing documentation to /docs package so that it will show up on readthedocs.

Contributing Agreement

@ben-chain ben-chain merged commit 964541d into master Feb 12, 2020
@willmeister willmeister deleted the add-wiki-to-docs branch February 14, 2020 23:43
gakonst added a commit that referenced this pull request Apr 12, 2021
* Add plugins package

* chore(plugins): make consistent with tsconfigs

* chore: remove unnecessary deps

Co-authored-by: Georgios Konstantopoulos <me@gakonst.com>
protolambda pushed a commit to protolambda/optimism that referenced this pull request May 1, 2022
…onizer

Rename rollup synchronizer to rollup client
AbdulmalikGiwa referenced this pull request in SYS-Labs/rollux Jun 13, 2023
protolambda pushed a commit that referenced this pull request Jun 16, 2023
refcell pushed a commit that referenced this pull request Sep 6, 2023
Gas Optimization: cache loop iteration lengths
therealbytes added a commit to therealbytes/optimism that referenced this pull request May 17, 2024
bap2pecs referenced this pull request in babylonlabs-io/optimism Jul 31, 2024
blockchaindevsh added a commit to blockchaindevsh/optimism that referenced this pull request Jun 30, 2025
theochap pushed a commit that referenced this pull request Dec 10, 2025
chore(workspace): Remove `bin`
theochap pushed a commit that referenced this pull request Jan 14, 2026
chore(workspace): Remove `bin`
theochap pushed a commit that referenced this pull request Jan 15, 2026
theochap pushed a commit that referenced this pull request Jan 21, 2026
smartcontracts added a commit that referenced this pull request Feb 23, 2026
- #14: Reuse existing DelayedWETH from SystemConfig instead of deploying
  a new one in the Migrator, preventing divergence with future upgrades
- #6: Document that hardcoded game type lists in OPCMv2 and Migrator are
  intentional and must be kept in sync when new types are added
- #8: Document that migrate() does not enforce SuperchainConfig version floor
- #13: Document why migration game config validation is deliberately minimal
- #19: Document theoretical risk in AnchorStateRegistry.isGameRegistered
  when ASR proxy is replaced non-atomically

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
smartcontracts added a commit that referenced this pull request Mar 3, 2026
- #14: Reuse existing DelayedWETH from SystemConfig instead of deploying
  a new one in the Migrator, preventing divergence with future upgrades
- #6: Document that hardcoded game type lists in OPCMv2 and Migrator are
  intentional and must be kept in sync when new types are added
- #8: Document that migrate() does not enforce SuperchainConfig version floor
- #13: Document why migration game config validation is deliberately minimal
- #19: Document theoretical risk in AnchorStateRegistry.isGameRegistered
  when ASR proxy is replaced non-atomically

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
smartcontracts added a commit that referenced this pull request Mar 4, 2026
- #14: Reuse existing DelayedWETH from SystemConfig instead of deploying
  a new one in the Migrator, preventing divergence with future upgrades
- #6: Document that hardcoded game type lists in OPCMv2 and Migrator are
  intentional and must be kept in sync when new types are added
- #8: Document that migrate() does not enforce SuperchainConfig version floor
- #13: Document why migration game config validation is deliberately minimal
- #19: Document theoretical risk in AnchorStateRegistry.isGameRegistered
  when ASR proxy is replaced non-atomically

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
smartcontracts added a commit that referenced this pull request Mar 5, 2026
- #14: Reuse existing DelayedWETH from SystemConfig instead of deploying
  a new one in the Migrator, preventing divergence with future upgrades
- #6: Document that hardcoded game type lists in OPCMv2 and Migrator are
  intentional and must be kept in sync when new types are added
- #8: Document that migrate() does not enforce SuperchainConfig version floor
- #13: Document why migration game config validation is deliberately minimal
- #19: Document theoretical risk in AnchorStateRegistry.isGameRegistered
  when ASR proxy is replaced non-atomically

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
smartcontracts added a commit that referenced this pull request Mar 5, 2026
- #14: Reuse existing DelayedWETH from SystemConfig instead of deploying
  a new one in the Migrator, preventing divergence with future upgrades
- #6: Document that hardcoded game type lists in OPCMv2 and Migrator are
  intentional and must be kept in sync when new types are added
- #8: Document that migrate() does not enforce SuperchainConfig version floor
- #13: Document why migration game config validation is deliberately minimal
- #19: Document theoretical risk in AnchorStateRegistry.isGameRegistered
  when ASR proxy is replaced non-atomically

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
github-merge-queue bot pushed a commit that referenced this pull request Mar 5, 2026
* fix(contracts): address audit findings #14, #6, #8, #13, #19

- #14: Reuse existing DelayedWETH from SystemConfig instead of deploying
  a new one in the Migrator, preventing divergence with future upgrades
- #6: Document that hardcoded game type lists in OPCMv2 and Migrator are
  intentional and must be kept in sync when new types are added
- #8: Document that migrate() does not enforce SuperchainConfig version floor
- #13: Document why migration game config validation is deliberately minimal
- #19: Document theoretical risk in AnchorStateRegistry.isGameRegistered
  when ASR proxy is replaced non-atomically

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(contracts): add cross-reference comment to GameTypes library

Add a notice to the GameTypes library reminding developers to update
the hardcoded game type lists in OPContractsManagerMigrator and
OPContractsManagerV2's _assertValidFullConfig when adding new types.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(contracts): bump OPContractsManagerV2 version for rebase

Bump OPContractsManagerV2 from 7.0.9 to 7.0.10 to account for the
comment-only source change (cross-reference note added in prior commit)
that affects the bytecode metadata hash.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(contracts): bump OPContractsManagerV2 version to 7.0.11 for semver-diff CI fix

* fix(contracts): apply forge fmt and bump versions for formatting changes

forge fmt changed OPContractsManager, FaultDisputeGame, SuperFaultDisputeGame,
and several other files. Bump patch versions for the contracts with hash changes,
and regenerate semver-lock and snapshots.

- OPContractsManager: 6.0.3 -> 6.0.4
- FaultDisputeGame: 2.4.0 -> 2.4.1
- SuperFaultDisputeGame: 0.7.0 -> 0.7.1

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: smartcontracts <smartcontracts@users.noreply.github.com>
wwared pushed a commit that referenced this pull request Mar 9, 2026
* fix(contracts): address audit findings #14, #6, #8, #13, #19

- #14: Reuse existing DelayedWETH from SystemConfig instead of deploying
  a new one in the Migrator, preventing divergence with future upgrades
- #6: Document that hardcoded game type lists in OPCMv2 and Migrator are
  intentional and must be kept in sync when new types are added
- #8: Document that migrate() does not enforce SuperchainConfig version floor
- #13: Document why migration game config validation is deliberately minimal
- #19: Document theoretical risk in AnchorStateRegistry.isGameRegistered
  when ASR proxy is replaced non-atomically

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(contracts): add cross-reference comment to GameTypes library

Add a notice to the GameTypes library reminding developers to update
the hardcoded game type lists in OPContractsManagerMigrator and
OPContractsManagerV2's _assertValidFullConfig when adding new types.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(contracts): bump OPContractsManagerV2 version for rebase

Bump OPContractsManagerV2 from 7.0.9 to 7.0.10 to account for the
comment-only source change (cross-reference note added in prior commit)
that affects the bytecode metadata hash.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(contracts): bump OPContractsManagerV2 version to 7.0.11 for semver-diff CI fix

* fix(contracts): apply forge fmt and bump versions for formatting changes

forge fmt changed OPContractsManager, FaultDisputeGame, SuperFaultDisputeGame,
and several other files. Bump patch versions for the contracts with hash changes,
and regenerate semver-lock and snapshots.

- OPContractsManager: 6.0.3 -> 6.0.4
- FaultDisputeGame: 2.4.0 -> 2.4.1
- SuperFaultDisputeGame: 0.7.0 -> 0.7.1

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: smartcontracts <smartcontracts@users.noreply.github.com>
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