chore: cherry-pick bf6dd974238b from angle#50435
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* chore: cherry-pick fbfb27470bf6 from chromium * chore: cherry-pick bf6dd974238b from angle (#50435) * fix: remove duplicate MaxGeometryUniformBlocks from angle cherry-pick patch The angle cherry-pick added MaxGeometryUniformBlocks in new locations, but it already existed in the EXT_geometry_shader section, causing a duplicate struct member build error in ShaderLang.h. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Optionally validate GL_MAX_*_UNIFORM_BLOCKS at compile time.
These were validated at link time but some drivers have compiler crashes
when compiling shaders with too many uniform blocks.
Bug: chromium:475877320
Change-Id: I4413ce06307b4fe9e27105d85f66f610c235a301
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7568089
Commit-Queue: Geoff Lang geofflang@chromium.org
Reviewed-by: Shahbaz Youssefi syoussefi@chromium.org
Notes: Backported fix for chromium:475877320.