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@BrzVlad BrzVlad commented Nov 13, 2025

While we have some simple heuristics on whether we should inline a method or not, we have no limit on how many methods we can inline. So, if a method has 1000 callsites to methods that are inlineable, we will inline each one of them, significantly bloating the code. This is made worse by more advanced SSA optimizations, because the compilation time becomes very slow and uses a lot of memory.

The limit is set as a simple upper limit on the total amount of IL code being imported as part of method compilation. This is set to a generous initial value of 1MB, since local testing showed that it is still handled decently well. The largest value obtained from running System.Runtime libtests suite is 100K. A customer provided sample was hitting 8MB of imported code, which was causing GBs of mem usage and several seconds to compile the method. In the end, all this code was discarded anyway, since it was exceeding interpreter offset limits, and we had to retry compilation with inlining disabled.

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Pull Request Overview

This PR adds a maximum limit on the total amount of IL code imported during method compilation in the Mono interpreter to prevent excessive inlining. Without this limit, methods with many inlineable callsites could result in extremely bloated code, causing significant memory usage and slow compilation times.

Key Changes:

  • Introduces a 1MB budget (1,000,000 bytes) for total imported IL code during compilation
  • Tracks accumulated IL size across all inlining operations
  • Prevents further inlining once the budget is exceeded

Reviewed Changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

File Description
src/mono/mono/mini/interp/transform.h Adds total_il_size field to TransformData struct to track cumulative imported IL
src/mono/mono/mini/interp/transform.c Implements budget constant (1MB), budget check in inlining heuristic, IL size tracking in code generation, and proper save/restore of counter during inlining attempts

@BrzVlad BrzVlad force-pushed the fix-interp-inline-budget branch from f9a616f to f30dccd Compare November 18, 2025 14:48
While we have some simple heuristics on whether we should inline a method or not, we have no limit on how many methods we can inline. So, if a method has 1000 callsites to methods that are inlineable, we will inline each one of them, significantly bloating the code. This is made worse by more advanced SSA optimizations, because the compilation time becomes very slow and uses a lot of memory.

The limit is set as a simple upper limit on the total amount of IL code being imported as part of method compilation. This is set to a generous initial value of 1MB, since local testing showed that it is still handled decently well. The largest value obtained from running System.Runtime libtests suite is 100K. A customer provided sample was hitting 8MB of imported code, which was causing GBs of mem usage and several seconds to compile the method. In the end, all this code was discarded anyway, since it was exceeding interpreter offset limits, and we had to retry compilation with inlining disabled.
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BrzVlad commented Dec 16, 2025

/ba-g wasm failure unrelated

@BrzVlad BrzVlad merged commit cce23ee into dotnet:main Dec 16, 2025
67 of 69 checks passed
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BrzVlad commented Dec 16, 2025

/backport to release/10.0

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Started backporting to release/10.0 (link to workflow run)

jeffhandley pushed a commit that referenced this pull request Jan 8, 2026
…nlining (#122588)

Backport of #121580 to release/10.0

/cc @BrzVlad

## Customer Impact

- [x] Customer reported
- [ ] Found internally

Mono interpreter didn't have a limit for stopping inlining. Huge methods
calling methods that can be inlined would lead to even more code bloat.
This can result in GBs of mem used for method compilation and seconds
taking to compile the method, or simply an out of memory crash. Targets
using mono interpreter (wasm + ios) can be impacted.

## Regression

This behavior is not technically a regression, however it is more of a
problem with more advanced compiler optimizations (added from NET9+),
which end up using significantly more memory / processing time.

## Testing

Tested on sample provided by customer.

## Risk

Low. The fix just disables inlining after a certain code growth.

Co-authored-by: Vlad Brezae <brezaevlad@gmail.com>
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4 participants