Ensure that Vector128.CreateSequence works on x86 for non-constant 64-bit inputs #107053
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This resolves #106372
The issue was that the x86 path was only exiting for the path we had to do 64-bit multiplication. It did not also exit for the path that needed to do 64-bit broadcast.
Both of these issues are solvable, but is something to handle in the .NET 10 timeframe.