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Merge main to main-vs-deps#55375

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dotnet-bot merged 21 commits intomain-vs-depsfrom
merges/main-to-main-vs-deps
Aug 3, 2021
Merged

Merge main to main-vs-deps#55375
dotnet-bot merged 21 commits intomain-vs-depsfrom
merges/main-to-main-vs-deps

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This is an automatically generated pull request from main into main-vs-deps.

Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯

Troubleshooting conflicts

Identify authors of changes which introduced merge conflicts

Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:

Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.

Resolve merge conflicts using your local repo

Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.

git fetch --all
git checkout merges/main-to-main-vs-deps
git reset --hard upstream/main-vs-deps
git merge upstream/main
# Fix merge conflicts
git commit
git push upstream merges/main-to-main-vs-deps --force

allisonchou and others added 21 commits July 27, 2021 17:35
…67d60db-546d-4a8d-ae0f-cdba0a6c77dd"

This reverts commit f0e33a7, reversing
changes made to ebbae5b.
…729.14 (#55336)

[main] Update dependencies from dotnet/roslyn
Update PublishData.json after P3 M2 snap
Revert "Merge pull request #54323 from dotnet/darc-release/dev16.11-8…
This reverts commit 3096cea, reversing
changes made to e72f3c9.
…ase/dev17.0

Merge release/dev16.11 to release/dev17.0
The logic for how to communicate with the compiler server was spread out amongst a number of types in the code and it was causing a few problems: 

1. Made the server protocol hard to understand because you had to dig through 3-4 different types to understand the interactions.
2. Made testing real scenarios difficult because the logic was in the wrong places (why should the csc.exe know anything about how connections are managed?) 
3. Lead to too many knobs being put into the APIs that created scenarios that needed to be tested that never actually occurred in production code. 

This change was mostly spurred by (2) above. In a recent bug fix I ended up spending far too much time trying to write a very simple test. It motivated me to finally fix this up.

The bulk of the change is in `BuildServerConnection.cs`. That is now the central point for all logic around how the server is started, build requests are processed and how the server is shut down. All logic for that set of interaction should now be centralized here.
… 20210730.1 (#55317)

[main] Update dependencies from dotnet/source-build
…729.2 (#55271)

[main] Update dependencies from dotnet/arcade
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@dotnet-bot dotnet-bot merged commit 4385332 into main-vs-deps Aug 3, 2021
@ghost ghost added this to the Next milestone Aug 3, 2021
@dibarbet dibarbet modified the milestones: Next, 17.0.P4 Aug 31, 2021
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7 participants