Add platform moniker to workload pack MSI#11578
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mmitche merged 1 commit intodotnet:release/6.0from Nov 11, 2022
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mmitche
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Does this need any change in the SDK Resolver for potential new workload names if the platform moniker is duplicated at the end now? |
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It shouldn't. This only impacts the name of the MSI file itself. We have a standard pattern for the workload pack package that wraps the MSI that's derived from the original workload pack. That is what the CLI uses to locate the installer for the pack. |
pjcollins
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nagilson
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@mmitche Can you please help to merge? We verified the fix in a VS build |
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We should always add the platform moniker to the generated workload pack MSI. We previously avoided this if the package for the workload pack contained the platform to avoid repeating platform information multiple times.
However, when using aliasing, e.g. taking an x64 pack and repurposing it for arm64, etc. we now end up with duplicate file names that results in conflicts when generating the visual studio manifests.
For example, a manifest like
would generate a single MSI named
Microsoft.AOT.win-x64.Cross.android-arm64.6.0.11-mauiarm.msi. With this change, we'll generate two MSIs instead.Microsoft.AOT.win-x64.Cross.android-arm64.6.0.11-mauiarm-arm64.msi
Microsoft.AOT.win-x64.Cross.android-arm64.6.0.11-mauiarm-x64.msi