Implement volumetric fog support for both point lights and spotlights#15361
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alice-i-cecile merged 6 commits intobevyengine:mainfrom Sep 29, 2024
Merged
Implement volumetric fog support for both point lights and spotlights#15361alice-i-cecile merged 6 commits intobevyengine:mainfrom
alice-i-cecile merged 6 commits intobevyengine:mainfrom
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Nothing blocking, but a few questions and suggestions. I'll leave the full reviews to the rendering experts, but I'm very pleased to see this!
tychedelia
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Sep 22, 2024
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Hi @alice-i-cecile and @tychedelia , thank you for the guidance. I have refactored the code and added some UI options for the volumetric fog example. Could you please help review this again? Thank you. |
IceSentry
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Verified all the fog examples work.
MiniaczQ
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Sep 30, 2024
…bevyengine#15361) # Objective - Fixes: bevyengine#14451 ## Solution - Adding volumetric fog sampling code for both point lights and spotlights. ## Testing - I have modified the example of volumetric_fog.rs by adding a volumetric point light and a volumetric spotlight. https://github.com/user-attachments/assets/3eeb77a0-f22d-40a6-a48a-2dd75d55a877
robtfm
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Oct 4, 2024
…bevyengine#15361) # Objective - Fixes: bevyengine#14451 ## Solution - Adding volumetric fog sampling code for both point lights and spotlights. ## Testing - I have modified the example of volumetric_fog.rs by adding a volumetric point light and a volumetric spotlight. https://github.com/user-attachments/assets/3eeb77a0-f22d-40a6-a48a-2dd75d55a877
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Thank you to everyone involved with the authoring or reviewing of this PR! This work is relatively important and needs release notes! Head over to bevyengine/bevy-website#1702 if you'd like to help out. |
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Objective
Solution
Testing
volumetric_fog.mov