Update ui_material example to be a slider instead#14031
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mockersf merged 5 commits intobevyengine:mainfrom Jun 27, 2024
Merged
Update ui_material example to be a slider instead#14031mockersf merged 5 commits intobevyengine:mainfrom
mockersf merged 5 commits intobevyengine:mainfrom
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alice-i-cecile
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I think this is a more realistic example, so I'm in favor of it.
mockersf
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Jun 26, 2024
mockersf
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Jun 26, 2024
Co-authored-by: François Mockers <francois.mockers@vleue.com>
Co-authored-by: François Mockers <francois.mockers@vleue.com>
mockersf
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Jun 27, 2024
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# Objective - Some people have asked how to do image masking in UI. It's pretty easy to do using a `UiMaterial` assuming you know how to write shaders. ## Solution - Update the ui_material example to show the bevy banner slowly being revealed like a progress bar ## Notes I'm not entirely sure if we want this or not. For people that would be comfortable to use this for their own games they would probably have already figured out how to do it and for people that aren't familiar with shaders this isn't really enough to make an actual slider/progress bar. --------- Co-authored-by: François Mockers <francois.mockers@vleue.com>
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Objective
UiMaterialassuming you know how to write shaders.Solution
Notes
I'm not entirely sure if we want this or not. For people that would be comfortable to use this for their own games they would probably have already figured out how to do it and for people that aren't familiar with shaders this isn't really enough to make an actual slider/progress bar.