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Comments in custom_ui_material.wgsl are outdated #16830
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A-RenderingDrawing game state to the screenDrawing game state to the screenC-Code-QualityA section of code that is hard to understand or changeA section of code that is hard to understand or changeC-DocsAn addition or correction to our documentationAn addition or correction to our documentationD-TrivialNice and easy! A great choice to get started with BevyNice and easy! A great choice to get started with BevyS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!
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A-RenderingDrawing game state to the screenDrawing game state to the screenC-Code-QualityA section of code that is hard to understand or changeA section of code that is hard to understand or changeC-DocsAn addition or correction to our documentationAn addition or correction to our documentationD-TrivialNice and easy! A great choice to get started with BevyNice and easy! A great choice to get started with BevyS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!
How can Bevy's documentation be improved?
In #14031, this shader was changed so that it renders a progress bar. But the comments still say that it renders a circle.
bevy/assets/shaders/custom_ui_material.wgsl
Line 1 in 09d2292