Fix body property of collision events and reflect CollisionEventsEnabled properly#752
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Objective
Fixes #750
Someone (me) somehow got the entities mixed up for the
bodyproperty of theOnCollisionStartandOnCollisionEndedevents. It is documented to be the body of the entity that hittrigger.target(), but it is in fact the body associated with thetrigger.target()itself. Yikes!Additionally, the
CollisionEventsEnabledtype doesn't reflectComponentand isn't registered. This breaks scenes.Solution
Fix
bodyto be the body of the entity that hittrigger.target(), and reflectComponentforCollisionEventsEnabled.This is critical enough that I'll make a 0.3.1 patch release with it soon.