Re-enable away scheduling for gang jobs#4614
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JamesMurkin merged 1 commit intomasterfrom Jan 21, 2026
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This was originally disabled due to a bug that caused gangs to get partially scheduled Since that change we have largely rewritten how gang jobs are modelled internally in the scheduler so we believe this bug is now fixed - I've added several unit tests around this around, targeting what we believe was cause of the bug (scheduled and preempted in the same round) I have added `DisableGangAwayScheduling` as: - If the bug is still there, it allows us to disable the feature again with a config change - Some configurations, it wouldn't be suitable for gang jobs to be scheduled away as these are typically more volatile (inclined to be preempted) and this isn't always suitable for gangs Signed-off-by: JamesMurkin <jamesmurkin@hotmail.com>
MustafaI
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Sigele
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Jan 30, 2026
This was originally disabled due to a bug that caused gangs to get partially scheduled Since that change we have largely rewritten how gang jobs are modelled internally in the scheduler so we believe this bug is now fixed - I've added several unit tests around this around, targeting what we believe was cause of the bug (scheduled and preempted in the same round) I have added `DisableGangAwayScheduling` as: - If the bug is still there, it allows us to disable the feature again with a config change - Some configurations, it wouldn't be suitable for gang jobs to be scheduled away as these are typically more volatile (inclined to be preempted) and this isn't always suitable for gangs Signed-off-by: JamesMurkin <jamesmurkin@hotmail.com> Signed-off-by: Sigele Nickerson-Adams <sigele.nickerson-adams@nmc2.ai>
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This was originally disabled due to a bug that caused gangs to get partially scheduled
Since that change we have largely rewritten how gang jobs are modelled internally in the scheduler so we believe this bug is now fixed
I have added
DisableGangAwaySchedulingas: