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Add option to consider nation enemies as town outlaws#8132

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LlmDl merged 1 commit intoTownyAdvanced:masterfrom
Captain-S0L0:feat/consider-enemies-outlaws
Mar 9, 2026
Merged

Add option to consider nation enemies as town outlaws#8132
LlmDl merged 1 commit intoTownyAdvanced:masterfrom
Captain-S0L0:feat/consider-enemies-outlaws

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Description:

Adds a configuration option to consider a nation's enemies as outlaws in that nation's towns.


New Nodes/Commands/ConfigOptions:

Adds global_town_settings.consider_enemies_outlaws configuration option, default false


  • I have tested this pull request for defects on a server.

By making this pull request, I represent that I have the right to waive copyright and related rights to my contribution, and agree that all copyright and related rights in my contributions are waived, and I acknowledge that the TownyAdvanced organization has the copyright to use and modify my contribution under the Towny License for perpetuity.

@LlmDl LlmDl added this to the 0.103.0.0 milestone Mar 9, 2026
@LlmDl LlmDl merged commit 961f7c9 into TownyAdvanced:master Mar 9, 2026
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LlmDl added a commit that referenced this pull request Mar 9, 2026
courtesy of GoodrichDev with PR #8119.
    - When delete_old_residents.enable, only_remove_town, and
only_remove_claim_count are all true (and delete_only_townless is
false),
      residents who are offline longer than deleted_after_time no longer
count toward ratio-based max town blocks.
    - Resident data is kept: purge skips removing town/deleting
residents in this mode.
  - New Config Option:
resident_settings.delete_old_residents.only_remove_claim_count
    - Default: false
    - When true (and only_remove_town is true) residents are kept and
only stop counting toward town claim limits after deleted_after_time.
  - Add /ta resident set for lastonline/registered with timestamp
validation, courtesy of GoodrichDev with PR #8120.
  - New Command: /ta resident <resident> set registered <timestamp>
    - Sets the resident registered time with the timestamp being a long.
  - New Command: /ta resident <resident> set lastonline <timestamp>
    - Sets the resident lastonline time with the timestamp being a long.
  - Bump org.bstats:bstats-bukkit from 3.1.0 to 3.2.1.
  - Add option to consider nation enemies as town outlaws, courtesy of
Captain-S0L0 with PR #8132. (First-Time Contributor!)
  - New Config Option: global_town_settings.consider_enemies_outlaws
    - Default: false
    - If set to true, when a town is in a nation any player in another
nation that the town's nation considers enemies will be considered an
outlaw in that town.
  - Improve NameValidation checks for banned names, courtesy of
Veyronity with PR #8133.
    - Prevents Towns and Nations being named with subcommands of /town
and /nation.
    - Replaced hard coded list with auto-populating list, which now also
includes TownyCommandAddonAPI subcommands.
  - Add cooldown on how often towns & nations can request a merge with
the same target, courtesy of Veyronity with PR #8134.
  - New Config Option: global_town_settings.merge_request_cooldown_time
    - Default: 60
    - Number of seconds that must pass before a town can send a merge
request to the same target.
  - New Config Option:
global_nation_settings.merge_request_cooldown_time
    - Default: 60
    - Number of seconds that must pass before a nation can send a merge
request to the same target.
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2 participants