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base repository: TownyAdvanced/SiegeWar
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base: 3.1.0
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head repository: TownyAdvanced/SiegeWar
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compare: 3.2.0
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  • 10 commits
  • 13 files changed
  • 5 contributors

Commits on Oct 20, 2025

  1. Pass siege starter to the siege start events (#998)

    Pass the siege starter player to PreSiegeWarStartEvent and SiegeWarStartEvent
    Stevv63 authored Oct 20, 2025
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  2. Update README.md (#996)

    * Updating readme to add more videos
    Goosius1 authored Oct 20, 2025
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Commits on Nov 5, 2025

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  2. Fix minimessage formats not being parsed in the status screens. (#997)

    Hex colouring was not parsing properly when used in the SW lang files.
    LlmDl authored Nov 5, 2025
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Commits on Jan 24, 2026

  1. Create BattleSessionPenaltyPointsEvent (#1001)

    This event is designed to fire when a SiegeWarScoringUtil issues points for a players death (penalty points).
    
    Right now through SiegeWarAPI, you have to recreate the SiegeWarScoringUtil just to determine how many points were awarded for a players death. This simply little event lightens the load on addon developerss.
    GoodrichDev authored Jan 24, 2026
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  2. Stop unstable blocks from preventing sieges. (#1004)

    Instead of cancelling the siege altogether, we replace an unstable block
    with Stone, the same way that missing banners are treated mid-siege.
    
    Closes #1002.
    LlmDl authored Jan 24, 2026
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