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Bug: SDMM layer wonkiness #292
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Description
Version
2.11
What happened?
Using SDMM on /tg/ code with tgstation/tgstation#84350 merged causes rendering issues when it comes to layers.
(I was also directed to post this here as a bug, I'm not a coderman so I don't understand whats going on)
Reproduction
- Use SDMM on /tg/ code with aforementioned PR
- Open any map
- See images below
All the layers are on, but primarily turfs are visible. Areas are only visible on closed turfs.

Hiding turfs causes anything rendered underneath it to appear.

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