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it'll need to do 2 requests to do the correct file name
this is a json file storing info about the project, this also makes the correct name appear for ScratchBox projects
also adds support for ask blocks on wii u as an added bonus
doesn't work yet idk why
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Now i need to make this compatible with project unpacking 😭 |
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wuh |
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I'm just wondering if there is no intention of supporting downloading scratch projects directly from scratch, would it at least be possible to support the ability to download projects from a curated list. - A self hosted repository you could say. |
The self-hosted repository is ScratchBox. Also, this PR is quite old, so I'll just close it and start over when I have time. Also, we do plan to support Scratch downloading in the future just not nearly yet, especially since most projects won't work, ScratchBox is designed specifically for Scratch Everywhere!. |
I am just wondering, it seems like the Wii U version hasn't been updated in a while or simply does not support the downloading of games. |
@ishaya-nalsenaehm as you can see, this was not merged, that means the feature was not added to the app and has been delayed for later. |
If I may ask how come? |
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@ishaya-nalsenaehm the feature was delayed because right before I finished the PR another one was merged that redid a large amount of the stuff, and I just haven't had time to update it. Since then there was a lot of refactoring to the menu system, and I'm even working on a new PR that completely redoes it. We do have something similar for 3DS though, where you can download ScratchBox projects through Universal Updater. |
If I might ask, if you could give an ETA how long would you say it would be? The Wii U and Wii are consoles I imagine could absolutely support the downloading of games. |
Not really... |
Could you elaborate? |
@ishaya-nalsenaehm I'm unable to give an ETA at this time as I already have some major features that I'm implementing and don't really have the time for this rn. |
Okay fair enough then. |
This PR also adds a few other nice things/fixes a few bugs. Firstly, it adds support for the Wii U keyboard, and fixes the Nintendo Switch one.
It also adds support for cloud variables on Vita (currently crashing for unknown reasons, but if it wasn't...) and Wii.(Reasons for this being removed were stated in the Discord.)Important
This PR adds a requirement to a fork of DevkitPro/SDL for the Wii U port, this is to add SWKBD support, this means the Wii U port will no longer work with the version of SDL2 from
dkp-pacmanand you will need to now either install this custom version of SDL2 or build with Docker. This custom installation will no longer be needed once #284 is merged.Checklist
Download from Scratch(Way more complicated than it seems, so I'm not gonna do it)