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License: MIT GitHub release PlatformIO Registry

Fletcher

Arduino Library for Fletcher's checksum, 16, 32 and 64 bit.

Description

This library provides a Fletcher checksum of a data array.

Fletcher's checksum is in general faster than CRC but possibly not as good in detecting errors. The library supports 3 versions of the Fletcher checksum, a 16, 32 and 64 bit. The latter only adds some value for very large data blocks or streams. Think of order 100 MB's. Normally one would use one of the other two.

See https://en.wikipedia.org/wiki/Fletcher%27s_checksum for details.

Relates to https://github.com/RobTillaart/CRC

Use https://github.com/RobTillaart/printHelpers to print the Fletcher64().

Tested on Arduino UNO + ESP32 + SAMD (See PR #7).

Feedback as always is welcome.

Related

Interface

These interfaces are very similar for Fletcher16, Fletcher32 and Fletcher64 class.

#include "Fletcher16.h"

Constructor

  • Fletcher16() Constructor, initializes internals.
  • void begin(uint8_t s1 = 0, uint8_t s2 = 0) resets the internals. Optional setting the start values for s1 and s2. Note this latter is not part of the standard. It can be used if one has a chain of fletcher checksums and want to redo a block.

Core

  • void add(uint8_t value) add a single value to the checksum.
  • void add(const uint8_t * array, uint8_t length) add an array of values to the checksum.
  • uint16_t getFletcher() get the current checksum.
  • uint32_t count() get the number of items added. Merely a debugging feature, can overflow without affecting checksum.

The checksum from getFletcher() can be split into a high and a low part to be used to "feed" begin() again. See restart example.

Interface static functions

The functions are straightforward, however one should define length in terms of the data type and optional pad it with zeros.

A string "abcdef" has length 2 for fletcher64() as it needs 2x4 bytes.

#include "Fletcher.h"
  • uint16_t fletcher16(uint8_t *data, uint16_t length, uint32_t s1 = 0, uint32_t s2 = 0) length in units of 1 byte = 8 bits.
  • uint32_t fletcher32(uint16_t *data, uint16_t length, uint32_t s1 = 0, uint32_t s2 = 0) length in units of 2 bytes = 16 bits.
  • uint64_t fletcher64(uint32_t *data, uint16_t length, uint64_t s1 = 0, uint64_t s2 = 0) length in units of 4 bytes = 32 bits.

Since 0.1.8: Added parameters s1 and s2 to make the functions more versatile. Defaults are backwards compatible.

Performance I

Not tested ESP32 (and many other platforms) yet. First numbers of .add(value) measured with test sketch shows the following timing.

Checksum UNO 16 MHz ESP32 240 MHz
Fletcher16 3.8 us 0.22 us
Fletcher32 5.6 us 0.23 us
Fletcher64 10.1 us 0.26 us
Average 6.5 us 0.24 us

Performance II

Not tested extensively, first numbers of .add(array, length) measured with Fletcher_performance.ino sketch shows the following timing.

Lorem Ipsum text = 868 bytes.

Version 0.1.3.

Checksum UNO 16 MHz ESP32 240 MHz Notes
Fletcher16 1120 us 62 us first run slower ?
Fletcher32 728 us 33 us
Fletcher64 1952 us 35 us
Average 1267 us 43 us
Avg / char 1.46 us 0.0495 us 868 bytes

Note 0.1.4 has improved the performance. See PR #7 for some numbers.

Future ideas

Must

  • improve documentation
    • update performance figures.

Should

  • test other platforms
  • extend unit tests
    • start parameters static functions.
  • redo performance tests static functions after parameter addition.
  • create defines for MAGIC NRS (0.2.0).
  • add add(const char * str)

Could

Wont

  • others e.g. Fletcher24?
  • generic FletcherN(). for N = 1..32
  • add Print interface
    • or Printable() ?
    • Stream ??
  • add getters for S1 and S2 in the classes ==> getFletcher() output can easily be split

Support

If you appreciate my libraries, you can support the development and maintenance. Improve the quality of the libraries by providing issues and Pull Requests, or donate through PayPal or GitHub sponsors.

Thank you,

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Arduino Library for calculating Fletcher's checksum

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