Skip to content
View QuincyStokes's full-sized avatar
💭
GEODE
💭
GEODE

Block or report QuincyStokes

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
QuincyStokes/README.md

Heyo! I'm Quincy

Game Developer with a B.S. in Software Engineering (UC Irvine, 2025). I design and build gameplay systems in Unity / C# and Unreal / C++, with a focus on multiplayer, clean architecture, and scalability.

In June 2026 I shipped my first game, GEODE, solo to Steam.

GEODE — solo-shipped co-op survival + tower defense

A real-time multiplayer game (up to 12 players) built in Unity and C#. Took it from concept to public launch on my own, 100% positive player rating. Play it on Steam · Details & architecture writeup

Engineering highlights: peer-to-peer networking with Unity Netcode for GameObjects and client state sync · architecture rebuilt around SOLID/OOP for scalability · profiled and optimized with the Unity Profiler.

Toos / Skills

Languages: C#, C++, Python, JavaScript Engines: Unity, Unreal Engine Areas: Gameplay systems, multiplayer/networking, tools, rapid prototyping

Links

Portfolio · LinkedIn · quincy.f.stokes@gmail.com

Open to game programming, gameplay engineering, and game-community roles.

Pinned Loading

  1. GEODE GEODE Public

    A 2D, Co-Op, Survival, Tower Defense game! Solo developed, released on Steam, free to play!

  2. QTodo QTodo Public

    A simple todo app

    JavaScript

  3. Stagweald Stagweald Public

    A mythical game made for the Anquynee Game Jam in 1 week.

    ShaderLab

  4. TowerOfInfinity TowerOfInfinity Public

    C# 1