GameDB:Paddington Bear half right fix#14141
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------------------------------------------------------------------------------------------ rocknix-abl.mk 50da7fcba0d1a1e29ce6a39aacdc65055eeedf29 # Version: Commits on Mar 13, 2026 ------------------------------------------------------------------------------------------ Merge pull request #1 from tiopex/master Add CI, -------------------------------------------------------------------------------------------------------- batocera-emulationstation.mk 24be8599cc89fcafba5a3389d51abb24d03991f5 # Version: Commits on Mar 13, 2026 -------------------------------------------------------------------------------------------------------- Merge pull request #2097 from fabricecaruso/win [Help / StackPanel] Small fixes with layouting when children size changes, ------------------------------------------------------------------------------------------------ batocera-es-piboy.mk 24be8599cc89fcafba5a3389d51abb24d03991f5 # Version: Commits on Mar 13, 2026 ------------------------------------------------------------------------------------------------ Merge pull request #2097 from fabricecaruso/win [Help / StackPanel] Small fixes with layouting when children size changes, --------------------------------------------------------------------------------------- amiberry.mk 4ba1d465271178263fc359d77403f63b8cc595fb # Version: Commits on Mar 13, 2026 --------------------------------------------------------------------------------------- fix: trigger CI workflow on tag pushes for release builds, -------------------------------------------------------------------------------------------- amiberry-lite.mk ba6382b112bccc1e2f7a2ee6b6903645f6bc3101 # Version: Commits on Mar 13, 2026 -------------------------------------------------------------------------------------------- Merge pull request #30 from spectrumero/bugfix/joystick_out_of_range Prevent joystick index from being out of range when setting key configs, ------------------------------------------------------------------------------------- azahar.mk 100b00b3b569a24e8a27ed692c39d6961a12ae8c # Version: Commits on Mar 13, 2026 ------------------------------------------------------------------------------------- Fix typo \cartidges\, ------------------------------------------------------------------------------------------ duckstation.mk 770bebf3c9bf9bcb1e85ff4d567710b7dc0b049b # Version: Commits on Mar 13, 2026 ------------------------------------------------------------------------------------------ Settings: Remove empty sections before saving, ----------------------------------------------------------------------------------- eden.mk 47ed86d3e2a138b81c194fa5386bb8dde9460b91 # Version: Commits on Mar 13, 2026 ----------------------------------------------------------------------------------- [vk] Partial return of the old buffer update logic (#3690) -------------------------------------------------------------------------------------- flycast.mk c8870682536620ed15b85755e181c78f08eb364c # Version: Commits on Mar 13, 2026 -------------------------------------------------------------------------------------- delete dcnet utility for dreampi Use https://github.com/scrivanidc/dreampi_custom_scripts instead, -------------------------------------------------------------------------------------- openmsx.mk bef559e0e2e1413ba8abbef882224a5919214c5a # Version: Commits on Mar 11, 2026 -------------------------------------------------------------------------------------- Fix OpenMSX crash when compiled against SDL2-compat OpenMSX calls SDL_SetWindowGrab before the video subsystem is initialised, which when compiled against the sdl2-compat compatibility layer causes a segfault. That didn't happen before because SDL2 has a macro called CHECK_WINDOW_MAGIC that initialised video subsystem before any attempt to reference it. But SDL2-compat doesn't use that macro and calls SDL3 functions directly, so _this in SDL3 is not initialised before _this->grabbed_window is referenced in SDL_GetGrabbedWindow, causing OpenMSX to abort., ---------------------------------------------------- pcsx2.mk v2.7.182 # Version: Commits on Mar 13, 2026 ---------------------------------------------------- - [GameDB:Paddington Bear half right fix](PCSX2/pcsx2#14141) , ----------------------------------------------------------------------------------- play.mk d35604313577ca7bad4f09dbf7022416a5cea89b # Version: Commits on Mar 13, 2026 ----------------------------------------------------------------------------------- Merge pull request #1504 from hardBSDk/patch-1 Explain how to test the latest builds, ------------------------------------------------------------------------------------- ppsspp.mk f138aed508355a5a27acce19548bf65daf85bdd3 # Version: Commits on Mar 13, 2026 ------------------------------------------------------------------------------------- Merge pull request #21424 from hrydgard/more-minor-fixes Fix control input issues when toggling the pause menu using a controller, ------------------------------------------------------------------------------------- ikemen.mk 190da1f488e428a5bc14859acb12d9a03b811fce # Version: Commits on Mar 13, 2026 ------------------------------------------------------------------------------------- style: fix code style issues with gofmt, --------------------------------------------------------------------------------------------- solarus-engine.mk 7b69cf0541964566a0e244f16ec2d03443a1f59b # Version: Commits on Mar 13, 2026 --------------------------------------------------------------------------------------------- Merge branch 'metallizer/fix-treasure-state-on-ice' into 'dev' ---------------------------------------------------------------------------------------- rpi-utils.mk 1236508f013ca82115a5907ebb942e75ab94d8af # Version: Commits on Mar 13, 2026 ---------------------------------------------------------------------------------------- Add otamaker otamaker is a tool for creating Raspberry Pi Connect Remote Update artefacts, and provided as part of the rpi-connect-ota package. It is made available here for users who want to run it on other OSes, and as a way of hosting the documentation (currently the README.md)., ------------------------------------------------------------------------------------ box64.mk 08d376c660cd60c2fdf4914fc28696338c679e5c # Version: Commits on Mar 13, 2026 ------------------------------------------------------------------------------------ [WRAPPER] Wrapped more symbols used by rpcs3 (#3665) * [WRAPPER] Wrapped more symbols used by rpcs3 * wrrrr * static build, ------------------------------------------------------------ syncthing.mk v2.0.16-rc.2 # Version: Commits on Mar 13, 2026 ------------------------------------------------------------ ## Major changes in 2.0 - Database backend switched from LevelDB to SQLite. There is a migration on first launch which can be lengthy for larger setups. The new database is easier to understand and maintain and, hopefully, less buggy. - The logging format has changed to use structured log entries (a message plus several key-value pairs). Additionally, we can now control the log level per package, and a new log level WARNING has been inserted between INFO and ERROR (which was previously known as WARNING...). The INFO level has become more verbose, indicating the sync actions taken by Syncthing. A new command line flag `--log-level` sets the default log level for all packages, and the `STTRACE` environment variable and GUI has been updated to set log levels per package. The `--verbose` and `--logflags` command line options have been removed and will be ignored if given. - Deleted items are no longer kept forever in the database, instead they are forgotten after fifteen months. If your use case require deletes to take effect after more than a fifteen month delay, set the `--db-delete-retention-interval` command line option or corresponding environment variable to zero, or a longer time interval of your choosing. - Modernised command line options parsing. Old single-dash long options are no longer supported, e.g. `-home` must be given as `--home`. Some options have been renamed, others have become subcommands. All serve options are now also accepted as environment variables. See `syncthing --help` and `syncthing serve --help` for details. - Rolling hash detection of shifted data is no longer supported as this effectively never helped. Instead, scanning and syncing is faster and more efficient without it. - A \default folder\ is no longer created on first startup. - Multiple connections are now used by default between v2 devices. The new default value is to use three connections: one for index metadata and two for data exchange. - The following platforms unfortunately no longer get prebuilt binaries for download at syncthing.net and on GitHub, due to complexities related to cross compilation with SQLite: - dragonfly/amd64 - solaris/amd64 - linux/ppc64 - netbsd/* - openbsd/386 and openbsd/arm - windows/arm - The handling of conflict resolution involving deleted files has changed. A delete can now be the winning outcome of conflict resolution, resulting in the deleted file being moved to a conflict copy. This release is also available as: * APT repository: https://apt.syncthing.net/ * Docker image: `docker.io/syncthing/syncthing:2.0.16-rc.2` or `ghcr.io/syncthing/syncthing:2.0.16-rc.2` (`{docker,ghcr}.io/syncthing/syncthing:2` to follow just the major version) ## What's Changed ### Fixes * fix(protocol): verify compressed message length before decompression by @calmh in syncthing/syncthing#10595 * fix(systemd): support overrides for syncOwnership by @Valloric in syncthing/syncthing#10602 * fix(systemd): add back chown allowed syscalls by @Valloric in syncthing/syncthing#10605 ### Other * chore(config, connections): use same reconnection interval for QUIC and TCP (fixes #10507) by @marbens-arch in syncthing/syncthing#10573 * build(deps): update dependencies by @calmh in syncthing/syncthing#10588 * chore(sqlite): reduce max open connections, keep them open permanently (fixes #10592) by @calmh in syncthing/syncthing#10596 **Full Changelog**: syncthing/syncthing@v2.0.15...v2.0.16-rc.2, ----------------------------------------------------------------------------------- xone.mk f2aa9fe01103d7600553b505b298ff0bd47ff280 # Version: Commits on Mar 13, 2026 ----------------------------------------------------------------------------------- Merge pull request #181 from pierres/fix/client-dedup dongle: fix beacon loopback and duplicate WCID allocation, ---------------------------------------------------------------------------------------- retroarch.mk b0624a720abee8b3336f100d66c7498348dff171 # Version: Commits on Mar 13, 2026 ---------------------------------------------------------------------------------------- Revert \task_save_handler improvements:\ This reverts commit 6e17be0d3fc7f23168000647c422f38e5691b744., --------------------------------------------------------------------------------------------- easyrpg-player.mk 1560cf41879ad731ec07a7b2d51f67db6c3a82ec # Version: Commits on Mar 13, 2026 --------------------------------------------------------------------------------------------- Merge pull request #3384 from florianessl/compat/PowerMode2003 Patch compatibility: Power Mode 2003, ---------------------------------------------------------- bgfx.mk v1.140.9174-518 # Version: Commits on Mar 13, 2026 ---------------------------------------------------------- add shader defines to bgfx_compile_shaders() fixes bkaradzic/bgfx.cmake#19, -------------------------------------------------------------------------------------------- vpinball-next.mk 8a1126a61585ebcfcfd0842d078b374b445c3bee # Version: Commits on Mar 13, 2026 -------------------------------------------------------------------------------------------- Properly report left flipper latency in Perf UI (min/max from button press to rotate start), ---------------------------------------------------------------------------------------- doomretro.mk 5918c6c08840c8836cd25a11279df57c5f44483e # Version: Commits on Mar 13, 2026 ---------------------------------------------------------------------------------------- Fix use of `AASTINKY` and `AASHITTY` textures being replaced with solid missing texture Fixes jetty in MAP01 of Pirate Doom 2., ---------------------------------------------------------------------------------- trx.mk a50b8dea43ce264417bc15d5da209bb2bff350c0 # Version: Commits on Mar 12, 2026 ---------------------------------------------------------------------------------- objects/gas_emitter: add gas emitter control This adds green gas emitter control used near the sarcophagi in Lud's Gate., ------------------------------------------------------------------------------------------------------- libretro-beetle-pce-fast.mk 0fa44d2500ebc9bf96d2808209be27a69006df79 # Version: Commits on Mar 13, 2026 ------------------------------------------------------------------------------------------------------- Fetch translations & Recreate libretro_core_options_intl.h, -------------------------------------------------------------------------------------------------- libretro-beetle-psx.mk ab22ffb4c53a49e3842738fb2683eba9f88d3bb8 # Version: Commits on Mar 13, 2026 -------------------------------------------------------------------------------------------------- Fetch translations & Recreate libretro_core_options_intl.h, -------------------------------------------------------------------------------------------------- libretro-clownmdemu.mk 0c29539f307e839962d71192336769e37ae28006 # Version: Commits on Mar 13, 2026 -------------------------------------------------------------------------------------------------- Ignore `unity.o`., -------------------------------------------------------------------------------------------- libretro-dice.mk 72d66a67a296b004fa0bb7a57dbab9cfcec462b9 # Version: Commits on Mar 13, 2026 -------------------------------------------------------------------------------------------- Fetch translations & Recreate libretro_core_options_intl.h, ----------------------------------------------------------------------------------------------- libretro-easyrpg.mk 1560cf41879ad731ec07a7b2d51f67db6c3a82ec # Version: Commits on Mar 13, 2026 ----------------------------------------------------------------------------------------------- Merge pull request #3384 from florianessl/compat/PowerMode2003 Patch compatibility: Power Mode 2003, --------------------------------------------------------------------------------------------- libretro-fbneo.mk ca8dd9686ba67e1b8582b358a292b5c08999aa52 # Version: Commits on Mar 13, 2026 --------------------------------------------------------------------------------------------- (libretro) update files, ----------------------------------------------------------------------------------------------- libretro-flycast.mk c8870682536620ed15b85755e181c78f08eb364c # Version: Commits on Mar 13, 2026 ----------------------------------------------------------------------------------------------- delete dcnet utility for dreampi Use https://github.com/scrivanidc/dreampi_custom_scripts instead, ------------------------------------------------------------------------------------------------ libretro-gambatte.mk d3c39fa18476ddce05027db3d29abba813fa74e2 # Version: Commits on Mar 13, 2026 ------------------------------------------------------------------------------------------------ Fetch translations & Recreate libretro_core_options_intl.h, ---------------------------------------------------------------------------------------------- libretro-ppsspp.mk f138aed508355a5a27acce19548bf65daf85bdd3 # Version: Commits on Mar 13, 2026 ---------------------------------------------------------------------------------------------- Merge pull request #21424 from hrydgard/more-minor-fixes Fix control input issues when toggling the pause menu using a controller, --------------------------------------------------------------------------------------------- libretro-vba-m.mk 1a3b05a7d1cac6c1400e9323bd7d7ec8765d5ea9 # Version: Commits on Mar 13, 2026 --------------------------------------------------------------------------------------------- translations: transifex pull Signed-off-by: Rafael Kitover <rkitover@gmail.com>,
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Description of Changes
Fixes half right issue using tex in rt.
Fixes #14139
Rationale behind Changes
Game broke bad.
Suggested Testing Steps
N/A
Did you use AI to help find, test, or implement this issue or feature?
No