fix(goals): Ctrl+C during /goal loop auto-pauses the goal#21888
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Reported: Ctrl+C during an active /goal loop felt like it did nothing — the agent would interrupt the current turn, then immediately queue another continuation and keep going until the session ended or the 20-turn budget ran out. Root cause: cli.py's _maybe_continue_goal_after_turn() ran in the finally: block around self.chat(...) unconditionally. Whether the turn completed normally, got interrupted, or returned an empty string, the judge ran on whatever was in conversation_history and — because the judge is fail-open — a "continue" verdict pushed another CONTINUATION_PROMPT onto _pending_input. Ctrl+C was invisible to the hook. Fix: - chat() now captures result['interrupted'] onto self._last_turn_interrupted (resets to False at entry so early-returns don't leak prior state). - _maybe_continue_goal_after_turn() checks the flag first: on interrupt, auto-pause via mgr.pause(reason='user-interrupted (Ctrl+C)') and print a one-liner pointing the user at /goal resume or /goal clear. No judge call, no continuation enqueued. - Also added an empty-response guard that mirrors gateway/run.py's _handle_message logic (empty reply → transient failure → skip judging so we don't trip the consecutive-parse-failures backstop unnecessarily). The goal stays in the DB as paused, so /goal resume recovers it after the user has sorted out whatever made them cancel. /goal clear still works as before for a full stop. Tests: tests/cli/test_cli_goal_interrupt.py covers: - interrupted turn pauses + doesn't queue + judge is NOT called - paused goal is resumable - empty / whitespace / missing assistant reply skips judging - healthy turn still enqueues continuation / marks done - chat() resets _last_turn_interrupted at entry (anti-leak guard) All 55 existing goal tests still pass.
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🔎 Lint report:
|
| Rule | Count |
|---|---|
unresolved-import |
1 |
First entries
tests/cli/test_cli_goal_interrupt.py:20: [unresolved-import] unresolved-import: Cannot resolve imported module `pytest`
✅ Fixed issues: none
Unchanged: 4034 pre-existing issues carried over.
Diagnostics are surfaced as warnings — this check never fails the build.
RationallyPrime
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May 8, 2026
…ch#21888) Reported: Ctrl+C during an active /goal loop felt like it did nothing — the agent would interrupt the current turn, then immediately queue another continuation and keep going until the session ended or the 20-turn budget ran out. Root cause: cli.py's _maybe_continue_goal_after_turn() ran in the finally: block around self.chat(...) unconditionally. Whether the turn completed normally, got interrupted, or returned an empty string, the judge ran on whatever was in conversation_history and — because the judge is fail-open — a "continue" verdict pushed another CONTINUATION_PROMPT onto _pending_input. Ctrl+C was invisible to the hook. Fix: - chat() now captures result['interrupted'] onto self._last_turn_interrupted (resets to False at entry so early-returns don't leak prior state). - _maybe_continue_goal_after_turn() checks the flag first: on interrupt, auto-pause via mgr.pause(reason='user-interrupted (Ctrl+C)') and print a one-liner pointing the user at /goal resume or /goal clear. No judge call, no continuation enqueued. - Also added an empty-response guard that mirrors gateway/run.py's _handle_message logic (empty reply → transient failure → skip judging so we don't trip the consecutive-parse-failures backstop unnecessarily). The goal stays in the DB as paused, so /goal resume recovers it after the user has sorted out whatever made them cancel. /goal clear still works as before for a full stop. Tests: tests/cli/test_cli_goal_interrupt.py covers: - interrupted turn pauses + doesn't queue + judge is NOT called - paused goal is resumable - empty / whitespace / missing assistant reply skips judging - healthy turn still enqueues continuation / marks done - chat() resets _last_turn_interrupted at entry (anti-leak guard) All 55 existing goal tests still pass.
JZKK720
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May 11, 2026
…ch#21888) Reported: Ctrl+C during an active /goal loop felt like it did nothing — the agent would interrupt the current turn, then immediately queue another continuation and keep going until the session ended or the 20-turn budget ran out. Root cause: cli.py's _maybe_continue_goal_after_turn() ran in the finally: block around self.chat(...) unconditionally. Whether the turn completed normally, got interrupted, or returned an empty string, the judge ran on whatever was in conversation_history and — because the judge is fail-open — a "continue" verdict pushed another CONTINUATION_PROMPT onto _pending_input. Ctrl+C was invisible to the hook. Fix: - chat() now captures result['interrupted'] onto self._last_turn_interrupted (resets to False at entry so early-returns don't leak prior state). - _maybe_continue_goal_after_turn() checks the flag first: on interrupt, auto-pause via mgr.pause(reason='user-interrupted (Ctrl+C)') and print a one-liner pointing the user at /goal resume or /goal clear. No judge call, no continuation enqueued. - Also added an empty-response guard that mirrors gateway/run.py's _handle_message logic (empty reply → transient failure → skip judging so we don't trip the consecutive-parse-failures backstop unnecessarily). The goal stays in the DB as paused, so /goal resume recovers it after the user has sorted out whatever made them cancel. /goal clear still works as before for a full stop. Tests: tests/cli/test_cli_goal_interrupt.py covers: - interrupted turn pauses + doesn't queue + judge is NOT called - paused goal is resumable - empty / whitespace / missing assistant reply skips judging - healthy turn still enqueues continuation / marks done - chat() resets _last_turn_interrupted at entry (anti-leak guard) All 55 existing goal tests still pass.
rmulligan
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May 11, 2026
…ch#21888) Reported: Ctrl+C during an active /goal loop felt like it did nothing — the agent would interrupt the current turn, then immediately queue another continuation and keep going until the session ended or the 20-turn budget ran out. Root cause: cli.py's _maybe_continue_goal_after_turn() ran in the finally: block around self.chat(...) unconditionally. Whether the turn completed normally, got interrupted, or returned an empty string, the judge ran on whatever was in conversation_history and — because the judge is fail-open — a "continue" verdict pushed another CONTINUATION_PROMPT onto _pending_input. Ctrl+C was invisible to the hook. Fix: - chat() now captures result['interrupted'] onto self._last_turn_interrupted (resets to False at entry so early-returns don't leak prior state). - _maybe_continue_goal_after_turn() checks the flag first: on interrupt, auto-pause via mgr.pause(reason='user-interrupted (Ctrl+C)') and print a one-liner pointing the user at /goal resume or /goal clear. No judge call, no continuation enqueued. - Also added an empty-response guard that mirrors gateway/run.py's _handle_message logic (empty reply → transient failure → skip judging so we don't trip the consecutive-parse-failures backstop unnecessarily). The goal stays in the DB as paused, so /goal resume recovers it after the user has sorted out whatever made them cancel. /goal clear still works as before for a full stop. Tests: tests/cli/test_cli_goal_interrupt.py covers: - interrupted turn pauses + doesn't queue + judge is NOT called - paused goal is resumable - empty / whitespace / missing assistant reply skips judging - healthy turn still enqueues continuation / marks done - chat() resets _last_turn_interrupted at entry (anti-leak guard) All 55 existing goal tests still pass.
JinyuID
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May 11, 2026
…ch#21888) Reported: Ctrl+C during an active /goal loop felt like it did nothing — the agent would interrupt the current turn, then immediately queue another continuation and keep going until the session ended or the 20-turn budget ran out. Root cause: cli.py's _maybe_continue_goal_after_turn() ran in the finally: block around self.chat(...) unconditionally. Whether the turn completed normally, got interrupted, or returned an empty string, the judge ran on whatever was in conversation_history and — because the judge is fail-open — a "continue" verdict pushed another CONTINUATION_PROMPT onto _pending_input. Ctrl+C was invisible to the hook. Fix: - chat() now captures result['interrupted'] onto self._last_turn_interrupted (resets to False at entry so early-returns don't leak prior state). - _maybe_continue_goal_after_turn() checks the flag first: on interrupt, auto-pause via mgr.pause(reason='user-interrupted (Ctrl+C)') and print a one-liner pointing the user at /goal resume or /goal clear. No judge call, no continuation enqueued. - Also added an empty-response guard that mirrors gateway/run.py's _handle_message logic (empty reply → transient failure → skip judging so we don't trip the consecutive-parse-failures backstop unnecessarily). The goal stays in the DB as paused, so /goal resume recovers it after the user has sorted out whatever made them cancel. /goal clear still works as before for a full stop. Tests: tests/cli/test_cli_goal_interrupt.py covers: - interrupted turn pauses + doesn't queue + judge is NOT called - paused goal is resumable - empty / whitespace / missing assistant reply skips judging - healthy turn still enqueues continuation / marks done - chat() resets _last_turn_interrupted at entry (anti-leak guard) All 55 existing goal tests still pass.
jsboige
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May 14, 2026
…ch#21888) Reported: Ctrl+C during an active /goal loop felt like it did nothing — the agent would interrupt the current turn, then immediately queue another continuation and keep going until the session ended or the 20-turn budget ran out. Root cause: cli.py's _maybe_continue_goal_after_turn() ran in the finally: block around self.chat(...) unconditionally. Whether the turn completed normally, got interrupted, or returned an empty string, the judge ran on whatever was in conversation_history and — because the judge is fail-open — a "continue" verdict pushed another CONTINUATION_PROMPT onto _pending_input. Ctrl+C was invisible to the hook. Fix: - chat() now captures result['interrupted'] onto self._last_turn_interrupted (resets to False at entry so early-returns don't leak prior state). - _maybe_continue_goal_after_turn() checks the flag first: on interrupt, auto-pause via mgr.pause(reason='user-interrupted (Ctrl+C)') and print a one-liner pointing the user at /goal resume or /goal clear. No judge call, no continuation enqueued. - Also added an empty-response guard that mirrors gateway/run.py's _handle_message logic (empty reply → transient failure → skip judging so we don't trip the consecutive-parse-failures backstop unnecessarily). The goal stays in the DB as paused, so /goal resume recovers it after the user has sorted out whatever made them cancel. /goal clear still works as before for a full stop. Tests: tests/cli/test_cli_goal_interrupt.py covers: - interrupted turn pauses + doesn't queue + judge is NOT called - paused goal is resumable - empty / whitespace / missing assistant reply skips judging - healthy turn still enqueues continuation / marks done - chat() resets _last_turn_interrupted at entry (anti-leak guard) All 55 existing goal tests still pass.
gweeteve
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Jun 2, 2026
…ch#21888) Reported: Ctrl+C during an active /goal loop felt like it did nothing — the agent would interrupt the current turn, then immediately queue another continuation and keep going until the session ended or the 20-turn budget ran out. Root cause: cli.py's _maybe_continue_goal_after_turn() ran in the finally: block around self.chat(...) unconditionally. Whether the turn completed normally, got interrupted, or returned an empty string, the judge ran on whatever was in conversation_history and — because the judge is fail-open — a "continue" verdict pushed another CONTINUATION_PROMPT onto _pending_input. Ctrl+C was invisible to the hook. Fix: - chat() now captures result['interrupted'] onto self._last_turn_interrupted (resets to False at entry so early-returns don't leak prior state). - _maybe_continue_goal_after_turn() checks the flag first: on interrupt, auto-pause via mgr.pause(reason='user-interrupted (Ctrl+C)') and print a one-liner pointing the user at /goal resume or /goal clear. No judge call, no continuation enqueued. - Also added an empty-response guard that mirrors gateway/run.py's _handle_message logic (empty reply → transient failure → skip judging so we don't trip the consecutive-parse-failures backstop unnecessarily). The goal stays in the DB as paused, so /goal resume recovers it after the user has sorted out whatever made them cancel. /goal clear still works as before for a full stop. Tests: tests/cli/test_cli_goal_interrupt.py covers: - interrupted turn pauses + doesn't queue + judge is NOT called - paused goal is resumable - empty / whitespace / missing assistant reply skips judging - healthy turn still enqueues continuation / marks done - chat() resets _last_turn_interrupted at entry (anti-leak guard) All 55 existing goal tests still pass.
Egavasyug
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to Egavasyug/hermes-agent
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Jun 10, 2026
…ch#21888) Reported: Ctrl+C during an active /goal loop felt like it did nothing — the agent would interrupt the current turn, then immediately queue another continuation and keep going until the session ended or the 20-turn budget ran out. Root cause: cli.py's _maybe_continue_goal_after_turn() ran in the finally: block around self.chat(...) unconditionally. Whether the turn completed normally, got interrupted, or returned an empty string, the judge ran on whatever was in conversation_history and — because the judge is fail-open — a "continue" verdict pushed another CONTINUATION_PROMPT onto _pending_input. Ctrl+C was invisible to the hook. Fix: - chat() now captures result['interrupted'] onto self._last_turn_interrupted (resets to False at entry so early-returns don't leak prior state). - _maybe_continue_goal_after_turn() checks the flag first: on interrupt, auto-pause via mgr.pause(reason='user-interrupted (Ctrl+C)') and print a one-liner pointing the user at /goal resume or /goal clear. No judge call, no continuation enqueued. - Also added an empty-response guard that mirrors gateway/run.py's _handle_message logic (empty reply → transient failure → skip judging so we don't trip the consecutive-parse-failures backstop unnecessarily). The goal stays in the DB as paused, so /goal resume recovers it after the user has sorted out whatever made them cancel. /goal clear still works as before for a full stop. Tests: tests/cli/test_cli_goal_interrupt.py covers: - interrupted turn pauses + doesn't queue + judge is NOT called - paused goal is resumable - empty / whitespace / missing assistant reply skips judging - healthy turn still enqueues continuation / marks done - chat() resets _last_turn_interrupted at entry (anti-leak guard) All 55 existing goal tests still pass.
Seven74AI
pushed a commit
to Seven74AI/hermes-agent
that referenced
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Jun 13, 2026
…ch#21888) Reported: Ctrl+C during an active /goal loop felt like it did nothing — the agent would interrupt the current turn, then immediately queue another continuation and keep going until the session ended or the 20-turn budget ran out. Root cause: cli.py's _maybe_continue_goal_after_turn() ran in the finally: block around self.chat(...) unconditionally. Whether the turn completed normally, got interrupted, or returned an empty string, the judge ran on whatever was in conversation_history and — because the judge is fail-open — a "continue" verdict pushed another CONTINUATION_PROMPT onto _pending_input. Ctrl+C was invisible to the hook. Fix: - chat() now captures result['interrupted'] onto self._last_turn_interrupted (resets to False at entry so early-returns don't leak prior state). - _maybe_continue_goal_after_turn() checks the flag first: on interrupt, auto-pause via mgr.pause(reason='user-interrupted (Ctrl+C)') and print a one-liner pointing the user at /goal resume or /goal clear. No judge call, no continuation enqueued. - Also added an empty-response guard that mirrors gateway/run.py's _handle_message logic (empty reply → transient failure → skip judging so we don't trip the consecutive-parse-failures backstop unnecessarily). The goal stays in the DB as paused, so /goal resume recovers it after the user has sorted out whatever made them cancel. /goal clear still works as before for a full stop. Tests: tests/cli/test_cli_goal_interrupt.py covers: - interrupted turn pauses + doesn't queue + judge is NOT called - paused goal is resumable - empty / whitespace / missing assistant reply skips judging - healthy turn still enqueues continuation / marks done - chat() resets _last_turn_interrupted at entry (anti-leak guard) All 55 existing goal tests still pass.
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Summary
Ctrl+C during an active /goal loop now actually stops it. The goal is auto-paused (recoverable via
/goal resume), no continuation prompt is re-queued, and the judge doesn't fire on the interrupted turn.Reported by Eamon McKiernan: "even if i cancel it with ctrl+c it keep trying until i end the session."
Root cause
cli.py's_maybe_continue_goal_after_turn()ran in thefinally:block aroundself.chat(...)unconditionally. Whether the turn completed, got interrupted, or errored empty, the judge still ran, and because the judge fail-opens on ambiguity the loop kept pushing freshCONTINUATION_PROMPTs into_pending_input. Ctrl+C was invisible to the hook.Changes
cli.py:chat()stashesresult['interrupted']onself._last_turn_interrupted(reset at entry so early returns don't leak prior state)._maybe_continue_goal_after_turn()checks the flag first: on interrupt →mgr.pause(reason='user-interrupted (Ctrl+C)')+ user-visible⏸ Goal pausedline, no judge call, no enqueue._handle_messagelogic — whitespace-only replies (transient failure, aborted stream) skip judging so they don't trip the consecutive-parse-failures backstop unnecessarily.tests/cli/test_cli_goal_interrupt.py(new, 7 tests): interrupted turn pauses + skips judge + skips enqueue, paused-then-resume works, empty/missing assistant reply skips judging, healthy turn still enqueues / marks done,chat()resets the flag at entry.Validation
/goal resumeafter Ctrl+C pauseTests: 7 new pass, all 55 existing goal tests still pass, unrelated pre-existing failures in
test_update_gateway_restart.py/test_kanban_boards.py/test_api_key_providers.py/ etc. confirmed present on main before my change.Fixes the gap left by #20881 + 307c85e, which addressed the judge-output / budget paths but not the Ctrl+C path.