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Change type from float to double#1052

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cpaulgilman merged 1 commit into
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fix_solmetric_shading
May 24, 2022
Merged

Change type from float to double#1052
cpaulgilman merged 1 commit into
patchfrom
fix_solmetric_shading

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@cpaulgilman

@cpaulgilman cpaulgilman commented May 23, 2022

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Pull Request Template

Description

Change types for shading variables in the ImportSuneyeHourly() function from float to double fixes the import issues. File to test is attached to issue.

Fixes #698

Type of change

Please delete options that are not relevant.

  • Bug fix (non-breaking change which fixes an issue)

Checklist:

If you have added a new compute module in a SSC pull request related to this one, be sure to check the Process Requirements.

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • My changes generate no new warnings
  • New and existing unit tests pass locally with my changes
  • I have checked my code and corrected any misspellings

@sjanzou sjanzou left a comment

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Looks good, test file with patch 1:
image

test file with this update:
image

@cpaulgilman cpaulgilman merged commit ba36ae0 into patch May 24, 2022
@cpaulgilman cpaulgilman deleted the fix_solmetric_shading branch May 24, 2022 17:17
@cpaulgilman cpaulgilman added the added to release notes PR and/or issue has been added to release notes for a public release label Jun 6, 2022
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Successfully merging this pull request may close these issues.

Problem Importing Solmetric Suneye PV Shading Files

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