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need to determine a sensible version-numbering system. Since we don't absolutely promise backward compatibility, I think it's best to use 0... E.g. if we're in the v2020.2-dev or v2020.2 releases, then SONAME would end in .0.2020.2
See also the interesting discussion over at Shaderc: google/shaderc#381 and google/shaderc#498