Backport 2ship streamed audio#5457
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Malkierian merged 5 commits intoHarbourMasters:developfrom Jun 28, 2025
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# Conflicts: # .github/workflows/apt-deps.txt # soh/CMakeLists.txt # soh/soh/resource/importer/AudioSampleFactory.h # soh/soh/resource/importer/AudioSequenceFactory.cpp # soh/soh/resource/importer/AudioSequenceFactory.h # soh/soh/resource/importer/AudioSoundFontFactory.h
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Future isn't fun to use yet, but all the new functionality works (amazingly well), and custom sequences still work.
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* Bring over changes from 2ship # Conflicts: # .github/workflows/apt-deps.txt # soh/CMakeLists.txt # soh/soh/resource/importer/AudioSampleFactory.h # soh/soh/resource/importer/AudioSequenceFactory.cpp # soh/soh/resource/importer/AudioSequenceFactory.h # soh/soh/resource/importer/AudioSoundFontFactory.h * Update xml format * Format and fix mixer for Windows * Fixes for new LUS * Good ole clang-format
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Supersedes #4591
Backport streamed (MP3, WAV, etc..) audio support from 2ship.
Since custom audio support already exists in SoH, this PR is smaller than 2ships. It only includes the XML audio importer, and changes to the load order for sequences and sound fonts.
WAV, MP3, FLAC, and OGG are currently supported. WAV, MP3, and FLAC, are decoded by dr_libs and don't require the user to install any additional dependencies. OGG requires the user to install libogg, and libvorbis. Opus requires libopus, libopusfile.
Blocked by #5454
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