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Fix excluded locations on subsequent seed generations#5302

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Archez merged 1 commit intoHarbourMasters:develop-blairfrom
leggettc18:fix/randomizer/excluded-locations
Apr 4, 2025
Merged

Fix excluded locations on subsequent seed generations#5302
Archez merged 1 commit intoHarbourMasters:develop-blairfrom
leggettc18:fix/randomizer/excluded-locations

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@leggettc18 leggettc18 commented Apr 3, 2025

Excluded Locations were being missed on subsequent seed generations. This is due to Rando::Context::everyPossibleLocation not being refilled when the context is reset when a save is loaded. For now I just call the function to repopulate it, but by the next major release there will likely be a more complete solution that removes the need for this call.

Fixes #5301

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@leggettc18 leggettc18 added this to the 9.0.1 milestone Apr 3, 2025
@Archez Archez merged commit 38574bb into HarbourMasters:develop-blair Apr 4, 2025
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krazyjakee pushed a commit to krazyjakee/OOT that referenced this pull request Sep 6, 2025
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Rando: Only the first seed generated per launch will have Excluded Locations

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