Improved Collision Viewer#435
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getbrainerror
commented
Jun 2, 2022
- Made all the values of the collision viewer persistent.
- Switched all color pickers to the EnhancementColor picker.
- Added a checkbox to enable/disable collision viewer.
Adds fishing pole as a sword to the save editor under current equipment.
Made all the values of the collision viewer persistent. Switched all color pickers to the EnhancementColor picker. Added a checkbox to enable/disable collision viewer.
Probably fixed linux build error
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I dont know why it doesnt build for linux. The Windows build just works fine. |
Jenkins is a powerful tool you can see your error there : |
Hopefully fixed it this time. Lets wait for jenkins.
Yeah, but it's not really practical to debug with it. |
Some color values were wrong
* Add fishing pole as sword in save editor Adds fishing pole as a sword to the save editor under current equipment. * Improve Collision Viewer Made all the values of the collision viewer persistent. Switched all color pickers to the EnhancementColor picker. Added a checkbox to enable/disable collision viewer. * Update SohImGuiImpl.cpp Probably fixed linux build error * Update colViewer.cpp Hopefully fixed it this time. Lets wait for jenkins. * Fixed colors Some color values were wrong * Update SohImGuiImpl.cpp & SohImGuiImpl.h
* Add fishing pole as sword in save editor Adds fishing pole as a sword to the save editor under current equipment. * Improve Collision Viewer Made all the values of the collision viewer persistent. Switched all color pickers to the EnhancementColor picker. Added a checkbox to enable/disable collision viewer. * Update SohImGuiImpl.cpp Probably fixed linux build error * Update colViewer.cpp Hopefully fixed it this time. Lets wait for jenkins. * Fixed colors Some color values were wrong * Update SohImGuiImpl.cpp & SohImGuiImpl.h