Fix vanilla Deku Nut upgrade bug#333
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Kenix3 merged 2 commits intoHarbourMasters:developfrom May 21, 2022
vaguerant:dekunutgrade
Merged
Fix vanilla Deku Nut upgrade bug#333Kenix3 merged 2 commits intoHarbourMasters:developfrom vaguerant:dekunutgrade
Kenix3 merged 2 commits intoHarbourMasters:developfrom
vaguerant:dekunutgrade
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Kenix3
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May 15, 2022
Rozelette
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LGTM. I checked myself and this flag does not seem to be used anywhere else beside the upgrade
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…smalldevmerge Toir hopefullysmalldevmerge
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* Fixed window pos not restored with OpenGL * Fixed fullscreen in OpenGL (again) Fixes going full screen on the next monitor when the game was on the second half of the screen. * Set Fullscreen state only when call succeeds Also some logging so we hopefully know why it failed. * Consistent behavior for getting monitor SDL always gets the monitor at the middle of the window. Now DXGI does too. Also only resets the position if there is no pixel of the window on any screen. * also get current monitor on resize (DirectX) * Correct typo Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com> --------- Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
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Prevents the flag from writing if the bugfix cvar is set. I'm pretty confident the original behavior is not relied upon anywhere else as the flag is only otherwise referenced in relation to the Forest Stage, never the Poacher's Saw.
Enabled by default because there are no benefits to the bug.
Fixes #330.