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LUS Cleanup: Fixes SDL axis handling.#1220

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Kenix3 merged 4 commits intoHarbourMasters:develop-zhorafrom
Kenix3:lus_cleanup_17
Aug 17, 2022
Merged

LUS Cleanup: Fixes SDL axis handling.#1220
Kenix3 merged 4 commits intoHarbourMasters:develop-zhorafrom
Kenix3:lus_cleanup_17

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@Kenix3 Kenix3 commented Aug 16, 2022

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Kenix3 added 2 commits August 16, 2022 21:25
Also loads legacy controller profiles.
Also fixes issue where wchars would be returned in dxgi when getting a key name.
@Kenix3 Kenix3 merged commit d09172d into HarbourMasters:develop-zhora Aug 17, 2022
louist103 pushed a commit to louist103/Shipwright-1 that referenced this pull request Aug 19, 2022
* Fixes SDL axis handling.

* Removes sensitivities from LUS

Should be a game specific feature.

* Updates Wii U Controllers to remove sensitivity

Also loads legacy controller profiles.

* Fixes memory leak in gfx_dxgi_get_key_name

Also fixes issue where wchars would be returned in dxgi when getting a key name.
Kenix3 added a commit to Kenix3/Shipwright that referenced this pull request Oct 19, 2022
* Fixes SDL axis handling.

* Removes sensitivities from LUS

Should be a game specific feature.

* Updates Wii U Controllers to remove sensitivity

Also loads legacy controller profiles.

* Fixes memory leak in gfx_dxgi_get_key_name

Also fixes issue where wchars would be returned in dxgi when getting a key name.
dcvz pushed a commit to briaguya0/Shipwright that referenced this pull request Nov 12, 2022
* Fixes SDL axis handling.

* Removes sensitivities from LUS

Should be a game specific feature.

* Updates Wii U Controllers to remove sensitivity

Also loads legacy controller profiles.

* Fixes memory leak in gfx_dxgi_get_key_name

Also fixes issue where wchars would be returned in dxgi when getting a key name.
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2 participants