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GetInfo - Support Tile ID #3330
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Merged
Ghabry
merged 4 commits into
EasyRPG:master
from
EasyRPG-NewFeatures:maniacs-GetInfo-TileID
Jan 10, 2025
Merged
GetInfo - Support Tile ID #3330
Ghabry
merged 4 commits into
EasyRPG:master
from
EasyRPG-NewFeatures:maniacs-GetInfo-TileID
Jan 10, 2025
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It lacks sanity checks for out of range map access. Can you test what happens when the tile location is out of bounds in +-x and y direction? Guess it will crash. |
Now the behaviors are similar both in Maniacs and EasyRPG.
fdelapena
approved these changes
Jan 8, 2025
carstene1ns
reviewed
Jan 8, 2025
Ghabry
approved these changes
Jan 9, 2025
Member
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For testing: https://easyrpg.org/play/pr3330/?game=issue-3330&test-play Hold CTRL and walk on the arrows. @jetrotal The editor you use ignores the .editorconfig file. Leading whitespace is not stripped. |
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tsdko
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Oct 25, 2025
According to tpc.exe bitfield offsets for Get Tile ID start at 0, not 1. I've modified the test map from pull EasyRPG#3330 and confirmed (on RPG_RT version 211010, im, patch_en) the command behaves as expected only if the initial offset is 0.
tsdko
added a commit
to tsdko/easyrpg-player
that referenced
this pull request
Oct 25, 2025
According to tpc.exe bitfield offsets for Get Tile ID start at 0, not 1. I've modified the test map from EasyRPG#3330 and confirmed (on RPG_RT version 211010, im, patch_en) the command behaves as expected only if the initial offset is 0.
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Support of
Get Game Info -> Get Tile, started by @ToolMan2kMap of it:
EasyRPG TileID Demo.zip